Dungeon Crawl Stone Soup version 0.34-b1-28-g3bee177017 (webtiles) character file. Game seed: 9846288044312799375 56 santiago the Conjurer (level 3, -5/35 HPs) Began as an Oni Conjurer on Feb 1, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (2023 turns). santiago the Conjurer (Oni Conjurer) Turns: 2023, Time: 00:04:43 Health: -5/35 AC: 3 Str: 11 XL: 3 Next: 95% Magic: 1/7 EV: 8 Int: 21 God: Gold: 111 SH: 0 Dex: 7 Spells: 4/7 levels left rFire . . . (100%) c - +3 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +3 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of noise {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} k - a potion of attraction {unknown} l - 2 potions of curing {unknown} Skills: + Level 1.7 Fighting + Level 2.1 Dodging + Level 1.9 Stealth + Level 2.8 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Momentum Strike Conj/Tloc 22% 3d8 9% 2 Call Canine Familiar Summ 3% N/A 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Terence is moderately wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence barely misses you. You hit Terence but do no damage. You headbutt Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence. You headbutt Terence, but do no damage. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You hit Terence but do no damage. You headbutt Terence. Terence is severely wounded. Terence hits you with a +0 mace. You barely miss Terence. You headbutt Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! You die... Terence says, "And stay out!" . #.#.##.#.# #....#.. .. #.#.##.#.# #....#.# ... #.#......# .....# . ...###.####.#.#......# #...........#.#......# ...##...#####.#......### # #...# #.#......... ##.##.##...#####.##.##....# .........@@................ .....#†##.######.##.##....# #.. #. #.# #.............. # #. ..# #.##.##.##..... #$...##.........#..^.. #...............#..... #...###.........+..... #... #.........#####. #.........# ## You could see Terence. Vanquished Creatures 2 gnolls An adder (D:2) A dart slug (D:1) 2 endoplasms 4 hobgoblins 4 quokkas 3 ball pythons (D:1) 3 bats A frilled lizard (D:2) 2 goblins (D:1) 4 kobolds 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | santiago the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 209 | D:1 | Found a faded altar of an unknown god. 279 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/5 282 | D:1 | Learned a level 2 spell: Searing Ray 535 | D:1 | Reached skill level 1 in Fighting 1301 | D:1 | Reached XP level 3. HP: 33/33 MP: 1/7 1510 | D:2 | Reached skill level 4 in Conjurations 2007 | D:2 | Encountered Terence 2023 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_cupped, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Dodging | 2 | 2.1 Conjurations | 4 | 4.1 Stealth | | 1.9 Spellcasting | | 2.8 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Spear || 7 Headbutt || 4 Cast: Magic Dart || 33 Searing Ray || 9 Armour: Robe || 9 Dodge: Dodged || 3