Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0-21-g137ed264d3 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 5426943961100972995, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name saraatag -rc /dgldir/rcfiles/crawl-0.34/saraatag.rc -macro /dgldir/rcfiles/crawl-0.34/saraatag.macro -morgue /dgldir/morgue/saraatag/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/saraatag:2026-02-24.21:17:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5da07d762b1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5da07d770d7a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5da07d762ffa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x76be62c42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x76be62c9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x76be62c42866]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd7) [0x76be62c268b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x27750) [0x76be62c27750]: /lib/x86_64-linux-gnu/libc.so.6(+0xa3c67) [0x76be62ca3c67]: /lib/x86_64-linux-gnu/libc.so.6(+0xa5c5c) [0x76be62ca5c5c]: /lib/x86_64-linux-gnu/libc.so.6(free+0x73) [0x76be62ca87f3]: /usr/games/crawl-0.34(+0xcea911) [0x5da07df58911]: /usr/games/crawl-0.34(+0xcdbf19) [0x5da07df49f19]: /usr/games/crawl-0.34(+0xcd9261) [0x5da07df47261]: /usr/games/crawl-0.34(+0xcdb676) [0x5da07df49676]: /usr/games/crawl-0.34(+0xce1366) [0x5da07df4f366]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x5da07d749c4e]: CLua::close() /usr/games/crawl-0.34(+0x2f50ac) [0x5da07d5630ac]: /usr/games/crawl-0.34(+0x2f8075) [0x5da07d566075]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x76be62c280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x76be62c28189]: /usr/games/crawl-0.34(_start+0x25) [0x5da07d695015]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000076be62d0fbf7 in __GI___wait4 (pid=2378801, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000076be62d0fbf7 in __GI___wait4 (pid=2378801, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005da07d7631cc in call_gdb (file=0x76be62dff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2378136\000\000\000\000\000" #2 0x00005da07d770d98 in do_crash_dump () at dbg-asrt.cc:673 t = 1771968846 dir = "/dgldir/morgue/saraatag/" name = "/dgldir/morgue/saraatag/crash-saraatag-20260224-213406.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x76be62dff6c0 <_IO_2_1_stderr_> #3 0x00005da07d762ffa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {18446744073709551464}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000076be62c42866 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000076be62c268b7 in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {102943930920208, 0, 102943927427824, 102943930920560, 102943889316928, 0, 0, 65535, 102943927422312, 0, 0, 102943927422408, 102943927422312, 130560082284544, 102943889317684, 0}}, sa_flags = 0, sa_restorer = 0x10} #10 0x000076be62c27750 in __libc_message (fmt=fmt@entry=0x76be62dc3b34 "%s\n") at ../sysdeps/posix/libc_fatal.c:150 ap = {{gp_offset = 16, fp_offset = 23968, overflow_arg_area = 0x7ffcad2eb100, reg_save_area = 0x7ffcad2eb090}} fd = 2 list = nlist = cp = #11 0x000076be62ca3c67 in malloc_printerr (str=str@entry=0x76be62dc6a40 "double free or corruption (!prev)") at ./malloc/malloc.c:5765 No locals. #12 0x000076be62ca5c5c in _int_free_merge_chunk (av=0x76be62dfeca0 , p=0x5da0806f4180, size=1280) at ./malloc/malloc.c:4672 nextchunk = 0x5da0806f4680 nextsize = #13 0x000076be62ca87f3 in __GI___libc_free (mem=) at ./malloc/malloc.c:3391 ar_ptr = p = err = 2 #14 0x00005da07df58911 in l_alloc () No symbol table info available. #15 0x00005da07df49f19 in luaM_free_ () No symbol table info available. #16 0x00005da07df47261 in luaF_freeproto () No symbol table info available. #17 0x00005da07df49676 in luaC_freeallobjects () No symbol table info available. #18 0x00005da07df4f366 in close_state () No symbol table info available. #19 0x00005da07d749c4e in CLua::close (this=0x5da07e619c60 ) at clua.cc:84 slisteners = #20 0x00005da07d5630ac in _reset_game () at main.cc:355 No locals. #21 0x00005da07d566075 in _launch_game_loop () at main.cc:403 ge = @0x5da0806c7e70: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #22 main (argc=13, argv=0x7ffcad2f6528) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 2378136) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 1 Level vaults: tutorial_lesson4_level2 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn how to memorise and cast spells. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a staircase leading out of the dungeon. Found saraatag's Precepts of Introductory Spellcasting. You can memorise a spell from your spell library with [M]. At experience level 1, only level 1 spells are available to you. This will change as you gain experience. To find new spells, find and pick up spellbooks, and the spells will be added to your library. You pick up saraatag's Precepts of Introductory Spellcasting and begin reading... You add the spells Magic Dart and Mephitic Cloud to your library. There are no items here. To cast a spell, first memorise it with [M]. You can then cast it with [z]. Press [z], then press [?] to get a list of your spells. Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. The training dummy throws a stone. The stone hits you but does no damage. Found a silver ring. The training dummy throws a stone. The stone hits you. Okay, then. You don't know any spells. You're too inexperienced to learn that spell! Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. The training dummy throws a stone. The stone barely misses you. You start memorising the spell. You continue memorising. HP restored. You finish memorising. Spell assigned to 'a'. Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (100% to hit) You miscast Magic Dart. Miscasting a spell can have nasty consequences, particularly for the more difficult spells. Your chance of successfully casting a spell increases with your magic skills, and can also be improved with the help of some items. Use the I command to check your current failure rates. Nothing appears to happen. The training dummy throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (100% to hit) You miscast Magic Dart. Nothing appears to happen. The training dummy throws a stone. The stone barely misses you. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The training dummy throws a stone. The stone barely misses you. The training dummy throws a stone. The stone closely misses you. Put on this ring with [e], and then rest up to your new full potential. b - a ring of magical power There are no items here. You feel your magic capacity increase. b - a ring of magical power (worn) Unlike most monsters, zombies and skeletons do not regenerate health. You encounter a bat zombie. A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! A bat zombie is nearby! Put on this ring with [e], and then rest up to your new full potential. Okay, then. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Unlike most monsters, zombies and skeletons do not regenerate health. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Magic Dart. Nothing appears to happen. The bat zombie hits you but does no damage. x2 You barely miss the bat zombie. The bat zombie barely misses you. The bat zombie hits you. The bat zombie hits you but does no damage. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (100% to hit) The magic dart hits the bat zombie. The bat zombie is moderately damaged. The bat zombie closely misses you. The bat zombie hits you but does no damage. x2 Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (moderately damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is severely damaged. The bat zombie completely misses you. The bat zombie hits you but does no damage. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (severely damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie barely misses you. The bat zombie closely misses you. x2 Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (almost destroyed, 100% to hit) The magic dart hits the bat zombie. You destroy the bat zombie! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You encounter a bat zombie. The bat zombie closely misses you. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (100% to hit) The magic dart hits the bat zombie. The bat zombie is lightly damaged. The bat zombie barely misses you. The bat zombie hits you but does no damage. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (lightly damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie closely misses you. The bat zombie barely misses you. The bat zombie closely misses you. Unknown command. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (heavily damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie closely misses you. x3 Unknown command. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (almost destroyed, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The bat zombie hits you but does no damage. The bat zombie hits you. The bat zombie misses you. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (almost destroyed, 100% to hit) The magic dart hits the bat zombie. You destroy the bat zombie! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Found a moonstone ring. To check your spell proficiency, press [I]. Compare your spell failure rates before and after wearing this ring. c - a ring of wizardry c - a ring of wizardry (worn) You encounter a goblin zombie. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin zombie (100% to hit) The magic dart hits the goblin zombie. The goblin zombie is moderately damaged. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin zombie (moderately damaged, 100% to hit) The magic dart hits the goblin zombie. The goblin zombie is severely damaged. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin zombie (severely damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin zombie (severely damaged, 100% to hit) The magic dart hits the goblin zombie. The goblin zombie is almost destroyed. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin zombie (almost destroyed, 100% to hit) The magic dart hits the goblin zombie. You destroy the goblin zombie! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You encounter a bat zombie. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (dormant, 100% to hit) The magic dart hits the bat zombie. The bat zombie is moderately damaged. The bat zombie hits you. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (moderately damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you. The bat zombie hits you but does no damage. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (heavily damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you but does no damage. x2 The bat zombie barely misses you. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (heavily damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie hits you but does no damage. The bat zombie closely misses you. The bat zombie completely misses you. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat zombie (almost destroyed, 100% to hit) The magic dart hits the bat zombie. You destroy the bat zombie! Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (100% to hit) The magic dart hits the training dummy. The training dummy is moderately damaged. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (100% to hit) The magic dart hits the training dummy. The training dummy is heavily damaged. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (100% to hit) The magic dart hits the training dummy. You destroy the training dummy! You have reached level 2! Well done! Reaching a new experience level is always a nice event. You get more health and magic points, and occasionally increases to your attributes: strength, intelligence, and dexterity. You hit the training dummy. The training dummy is moderately damaged. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (moderately damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (moderately damaged, 100% to hit) The magic dart hits the training dummy. The training dummy is severely damaged. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy (severely damaged, 100% to hit) The magic dart hits the training dummy. You destroy the training dummy! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Don't forget to memorise your newly-available spell, by pressing [M]! You're too inexperienced to learn that spell! You're too inexperienced to learn that spell! Okay, then. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. To check your spell proficiency, press [I]. Compare your spell failure rates before and after wearing this ring. Unlike most monsters, zombies and skeletons do not regenerate health. Put on this ring with [e], and then rest up to your new full potential. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (unaware, hasn't noticed you, 100% to hit) The magic dart hits the training dummy. The training dummy is lightly damaged. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (lightly damaged, 100% to hit) The magic dart hits the training dummy. The training dummy is severely damaged. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (severely damaged, 100% to hit) The magic dart hits the training dummy. You destroy the training dummy! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 Put on this ring with [e], and then rest up to your new full potential. Magic restored. Unlike most monsters, zombies and skeletons do not regenerate health. To check your spell proficiency, press [I]. Compare your spell failure rates before and after wearing this ring. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Don't forget to memorise your newly-available spell, by pressing [M]! Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able to see the area it affects as you target it. Try to catch multiple enemies in a single cloud in order to be more efficient with your magic. You encounter 2 rats. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x2 The rat squeaks loudly. You hear a shout! You encounter a rat. You continue memorising. The rat squeaks loudly. You encounter a goblin. It is wielding a +0 dagger. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 34% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 96%) The flask of dizzying concoctions shatters into a vile cloud! The rat is engulfed in noxious fumes. The rat appears confused. Casting: Mephitic Cloud (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mephitic Cloud (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (confused, 100% to hit) The magic dart hits the rat but does no damage. The rat barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (confused, 100% to hit) The magic dart hits the rat but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (noxious fumes, confused, 100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat is engulfed in noxious fumes. The rat appears confused. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, confused, 100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, confused, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. You see here a rat corpse. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat bites you but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat bites you but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Things that are here: a +0 dagger; a goblin corpse Unknown command. d - a +0 dagger d - a +0 dagger (weapon) Your magical contamination has completely faded away. Found three stone staircases leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. Unknown command. You climb downwards. Found 3 scrolls of amnesia. Found two stone staircases leading up. There is a stone staircase leading up here. Gaining experience levels and raising your Spellcasting skill gives you spell slots to spend on spells. You can also forget a memorised spell to make space for a new one by reading a scroll of amnesia. Read the scroll (with [r]), and then select the spell you want to forget. You can relearn forgotten spells from your spell library later, as long as you have spell slots available. x - 3 scrolls of amnesia Unknown command. There are no items here. Okay, then. Magic restored. After forgetting one of your old spells to make space, memorise this new spell with [M]. Then try your new spell and summon some demonic allies! You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. There is a fountain of clear blue water here. After forgetting one of your old spells to make space, memorise this new spell with [M]. Then try your new spell and summon some demonic allies! There is a fountain of clear blue water here. Okay, then. You can't memorise that many levels of magic yet! Okay, then. Your memory of Mephitic Cloud unravels. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. There is an open door here. Did you notice you can swap positions with your allies by moving into them? Among other things, displacing a friendly creature can be a good way to escape a fight. Try to let your allies do the killing! If necessary, you can order them about with [t]. Before opening this gate, you may want to wait with [.] until your allies have caught up with you. Your summons will only stick around for a short time, so don't wait too long, or summon some new ones before starting a fight. You open the gate. You encounter a hobgoblin. Okay, then. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Unknown command. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, ally target, 100% to hit) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (ally target, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, ally target, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. Your cerulean imp hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, ally target, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Your cerulean imp hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, ally target, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Your cerulean imp hits the hobgoblin with a -4 spear. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, ally target, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is an open gate here. You swap places with your cerulean imp. You see here a hobgoblin corpse. You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Found a ring mail. Found a kite shield. Heavy armour really hampers spellcasting. Try putting on that mail and shield (with [e]), and compare your spellcasting failure rates with [I]. You can take armour off again with [c]. You see here a +0 kite shield. You start putting on your armour. You continue putting on your +0 kite shield. x5 You finish putting on your +0 kite shield. Heavy armour really hampers spellcasting. Try putting on that mail and shield (with [e]), and compare your spellcasting failure rates with [I]. You can take armour off again with [c]. You see here a +0 ring mail. Casting: Magic Dart (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. f - a +0 ring mail You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Make sure you are at full health and magic points before entering a new area. If necessary, rest up with [5]. You can only summon a limited number of allies at once from any given spell, so try to take advantage of a wide range of spells. For example, your summoned imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside them without harming your allies. You can't memorise that many levels of magic yet! You open the gate. You encounter a gnoll, a goblin and 4 rats. The gnoll shouts! The rat squeaks loudly. You encounter a goblin. It is wielding a +0 club. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The rat squeaks loudly. The goblin shouts! The rat squeaks loudly. x2 Casting: Call Imp (extremely dangerous; 75% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Casting: Call Imp (extremely dangerous; 75% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat bites you but does no damage. You block the rat's attack. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The rat bites you. The rat bites you but does no damage. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You miscast Magic Dart. Nothing appears to happen. The rat bites you but does no damage. You block the rat's attack. The rat bites you but does no damage. The rat barely misses you. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You miscast Magic Dart. Nothing appears to happen. The rat bites you but does no damage. x4 Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat bites you but does no damage. You block the rat's attack. The rat barely misses you. The rat bites you. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The rat bites you but does no damage. You block the rat's attack. The rat bites you but does no damage. The rat closely misses you. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You block the rat's attack. x3 The rat barely misses you. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The rat barely misses you. The rat bites you but does no damage. x2; You block the rat's attack. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! The rat barely misses you. The rat bites you. You block the rat's attack. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. You block the rat's attack. x2; The rat bites you. The goblin barely misses you. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) You miscast Magic Dart. You are dangerously contaminated with residual magic. (up to 9 damage) Nothing appears to happen. The rat bites you but does no damage. You block the rat's attack. The rat bites you but does no damage. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The rat bites you but does no damage. You block the rat's attack. The rat bites you but does no damage. You block the goblin's attack. You block the gnoll's attack. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! The gnoll hits you but does no damage. The rat barely misses you. You block the rat's attack. You block the goblin's attack. Casting: Magic Dart (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. The goblin barely misses you. The rat barely misses you. You block the rat's attack. You block the goblin's attack. Your body shudders with the violent release of wild energies! The magical storm hits you! The magical storm hits the gnoll! The magical storm hits the goblin! The goblin dies! The magical storm hits the rat! The rat dies! The magical storm hits the goblin! The goblin dies! The magical storm hits the rat! The rat dies! Your body twists and deforms. Your magical contamination has faded to a safe level. Your Conjurations skill increases to level 1! One of your skills just reached a milestone. The skills you use are automatically trained whenever you gain experience, by killing monsters. By default, experience goes to skills you actively use. To view or manage your skills, type m. You closely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you. You hit the gnoll. You kill the gnoll! You close the gate, pushing everything out of the way. You see here a +0 club. There's nothing to close nearby. You remove your ring of wizardry. As you open the gate, it creaks loudly! Things that are here: a +0 club; a goblin corpse You unwield your +0 dagger. g - a +0 club (weapon) You see here a +0 club. Sorry, you're not good enough to have a special ability. h - a +0 club c - a ring of wizardry (worn) You start removing your armour. You continue removing your +0 ring mail. x5 You finish removing your +0 ring mail. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Okay, then. Found two exits from the tutorial. There is an open gate here. Found an exit from the tutorial. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Congratulations, you're a real wizard now! To exit the tutorial, simply go down these stairs. There is an exit from the tutorial here. Congratulations, you're a real wizard now! To exit the tutorial, simply go down these stairs. There is an exit from the tutorial here. Unknown command. notify_dgn_event: Lua error: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (56, 40) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0-21-g137ed264d3) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [saraatag] Species: Human Job: Fighter HP: 29/29; mods: 0/0 MP: 16/16; mod: 2 Stats: 16 10 12 Position: (56, 40), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 3 | 332 | 32/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 10 | 3 | 371 | 71/200 Dodging | X | 1 | 5 | 0 | 21 | 21/50 Stealth | X | 1 | 17 | 0 | 36 | 36/42 Shields | X | 1 | 9 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 2 | 162 | 12/150 Spellcasting | X | 1 | 28 | 1 | 113 | 54/119 Conjurations | X | 1 | 25 | 1 | 99 | 49/100 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 3 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 2 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 1 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 26 Attributes: #73: 40918 Mutations: deformed body: 1 explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #4: +0 kite shield eq slot #9, inv slot #1: ring of magical power eq slot #9, inv slot #2: ring of wizardry eq slot #1, inv slot #6: +0 club eq slot #3, inv slot #5: +0 ring mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.## ##.# ### ##.## #...# #<<<# ###### ####....### ##ß#......>## #####ß÷'........## .......'........@# #####ß.'........## ##ß#......>## ####....### ###### dlua errors: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (56, 40) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.