Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 4807192419335274528 18 satah the Martial Artist (level 2, 0/20 HPs) Began as a Gnoll Wanderer on May 3, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (313 turns). satah the Martial Artist (Gnoll Wanderer) Turns: 313, Time: 00:01:31 Health: 0/20 AC: 3 Str: 12 XL: 2 Next: 70% Magic: 5/5 EV: 9 Int: 8 God: Gold: 12 SH: 4 Dex: 13 Spells: 6/6 levels left rFire . . . a - +0 short sword rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) j - a +0 robe (You found it on level 1 of the Dungeon) Wands C - a wand of quicksilver (10) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} h - a scroll of silence {unknown} i - a scroll of identify {unknown} Potions b - 2 potions of haste d - a potion of lignification {!q} Skills: + Level 0.5 Fighting + Level 4.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 2.5 Armour + Level 0.5 Dodging + Level 2.3 Stealth + Level 2.5 Shields + Level 8.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the bat. You kill the bat! You see here a bat corpse. HP restored. There is a stone staircase leading down here. A ball python comes into view. Found a scroll labelled ZACLEOMIUX and a scroll labelled OZUGET UMAETAI. Health restored: 20 Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! You see here a scroll labelled ZACLEOMIUX. Spoiler Alert: The ball python (asleep) can constrict! Spoiler Alert: The ball python (asleep) can constrict! You see here a scroll labelled OZUGET UMAETAI. Spoiler Alert: The ball python (asleep) can constrict! The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! g - a scroll labelled OZUGET UMAETAI h - a scroll labelled ZACLEOMIUX There are no items here. A bat comes into view. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat hits you. You take 1 damage, and have 19/20 hp. The bat hits you but does no damage. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. Health restored: 20 You block the bat's attack. The bat closely misses you. x2 You hit the bat but do no damage. Your bite misses the bat. The bat closely misses you. The bat hits you. You take 1 damage, and have 19/20 hp. You hit the bat but do no damage. The bat barely misses you. The bat hits you. You hit the bat. The bat is severely wounded. You block the bat's attack. Found a scroll labelled BUTTAU DIECHO. The bat hits you but does no damage. You completely miss the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! Found a robe. Health restored: 20 i - a scroll labelled BUTTAU DIECHO A jackal comes into view. You see here a +0 robe. j - a +0 robe 2 jackals come into view. A jackal comes into view. The jackal barks! x3 The jackal bites you. You block the jackal's attack. The jackal barks! You take 3 damage, and have 17/20 hp. You closely miss the jackal. The jackal bites you. x2 You take 2 damage, and have 15/20 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. You take 3 damage, and have 12/20 hp. You closely miss the jackal. The jackal bites you but does no damage. x2 The jackal bites you. You take 2 damage, and have 10/20 hp. You closely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 7/20 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. x2 You barely miss the jackal. You bite the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 4 damage, and have 4/20 hp. The jackal attacks as it pursues you! You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/20 hp. You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #......# #....#.# #.###.#.##.# #.......# # #####.#.# #.#.# # #.#.##.# #......# ###@#### #h# #h# #h# #h# ............... ..........##### .........## ##...##.## You could see 4 jackals. Vanquished Creatures 2 adders (D:2) A ball python (D:1) 2 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | satah set off with the following items: a +0 short sword, 2 | potions of haste, a +0 buckler, a potion of lignification | {!q}, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 13 | D:1 | You fall into a shaft and drop 1 floor! 22 | D:2 | Reached XP level 2. HP: 20/20 MP: 5/5 306 | D:1 | HP: 4/20 [jackal (2)] 311 | D:1 | HP: 2/20 [jackal (3)] 313 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, chequers_ecumenical_altar_simple_redux D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 53 Bite || 2 Stab: Sleeping || 1 Armour: Leather armour || 52 Dodge: Dodged || 32 Block: Buckler || 14 Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, chequers_ecumenical_altar_simple_redux D:2: layout_rooms, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 302 | 0 | 0 | 166 | 2 | 151.0 | Dungeon | 302 | 302 | 0 | 0 | 166 | 2 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 162 daAuts D:1: 139 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------