Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 5292573320737273118 35 satah the Magician (level 3, -1/25 HPs) Began as a Gnoll Wanderer on May 3, 2025. Was a Follower of Hepliaklqana. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:53 (848 turns). satah the Magician (Gnoll Wanderer) Turns: 848, Time: 00:04:53 Health: -1/25 AC: 3 Str: 10 XL: 3 Next: 33% Magic: 9/9 EV: 11 Int: 12 God: Hepliaklqana [*.....] Gold: 95 SH: 4 Dex: 13 Spells: 11/12 levels left rFire . . . - Nothing wielded rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -14) A: reduced essence, fangs 1, treasure sense, distributed training a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 95 gold pieces. Inventory: Missiles n - 3 poisoned darts Armour b - a +0 buckler (worn) d - a +0 robe (worn) g - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of fog c - 2 scrolls of vulnerability {!r!r} f - a scroll of amnesia {unknown} j - a scroll of enchant weapon {unknown} m - 2 scrolls of teleportation {unknown} Potions e - a potion of lignification {unknown} h - a potion of enlightenment {unknown} i - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} l - 2 potions of magic {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 2.6 Armour + Level 2.6 Dodging + Level 0.7 Stealth + Level 2.6 Shields + Level 4.5 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 3.7 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 16% 2d11 36% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The gnoll shouts! Found a stone staircase leading down. There is a stone staircase leading up here. Spoiler Alert: The gnoll can hit for moderate damage in melee, and throws nets! A gnoll comes into view. It is wielding a +0 halberd. Warning x2: The gnoll can hit for moderate damage in melee, and throws nets! x2 You block the bat's attack. x2 You hit the bat. You kill the bat! Spoiler Alert: The gnoll (ally target) can hit for moderate damage in melee, and throws nets! A dart slug comes into view. Found an escape hatch in the floor. Spoiler Alert: The gnoll (ally target) can hit for moderate damage in melee, and throws nets! The dart slug launches a dart at you. The slug dart hits you. There is a stone staircase leading down here. You take 3 damage, and have 22/25 hp. Spoiler Alert: The gnoll (ally target) can hit for moderate damage in melee, and throws nets! Goakize barely misses the gnoll. You climb downwards. There is a stone staircase leading up here. HP restored. You open the door. Found a stone staircase leading down. Health restored: 25 There is an open door here. As you open the door, it creaks loudly! Something shouts, "Return whence thou came, thou loggerheaded weevil-witted zombie-fodder!" Found 7 stones. A shadow imp comes into view. There is an open door here. Spoiler Alert: The shadow imp can cast Pain and Animate Dead! A shadow imp is nearby! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The dart slug launches a dart at you. You block the slug dart. You hit the dart slug. You bite the dart slug, but do no damage. The dart slug is heavily wounded. You hit the dart slug but do no damage. You bite the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. You block the slug dart. You hit the dart slug. You kill the dart slug! Found a leather armour. A water moccasin comes into view. The water moccasin moves out of view. Found a falchion. Found an opulent altar of Gozag. Found 5 stones. Found a black potion. Found a stone staircase leading down. Spoiler Alert: The water moccasin (wandering) is fast and can poison! You see here a black potion. Spoiler Alert: The water moccasin (wandering) is fast and can poison! Spoiler Alert: The water moccasin is fast and can poison! You barely miss the water moccasin. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You take 8 damage, and have 17/25 hp. MASSIVE DAMAGE!! You hit the water moccasin. The water moccasin is lightly wounded. You feel very sick. You block the water moccasin's attack. x2 You take 2 damage, and have 15/25 hp. Spoiler Alert: The water moccasin is fast and can poison! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You take 3 damage, and have 12/25 hp. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. You take 2 damage, and have 10/25 hp. Spoiler Alert: The water moccasin is fast and can poison! You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You take 2 damage, and have 8/25 hp. You completely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You take 6 damage, and have 2/25 hp. MASSIVE DAMAGE!! Spoiler Alert: The water moccasin is fast and can poison! You hit the water moccasin but do no damage. You bite the water moccasin. The water moccasin is moderately wounded. You die... Hepliaklqana delivers you to your ancestors. #.# ###.#..# #.# ##.._...### #.######..#.#...!# #...#............# # #...#............# .# ##...#............##.# ....................># .........###.....S...# ................@.### ..............(.!.# ....#####.........# .[.. ..........## .... ..#........# .... ...........# .#........# #........# ###..##### You could see a water moccasin. Vanquished Creatures A dart slug (D:5) A ribbon worm (D:2) 3 endoplasms 3 giant cockroaches (D:2) A hobgoblin (D:2) 3 bats 6 frilled lizards A goblin (D:2) 2 kobolds (D:2) 3 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A quokka (D:2) A bat (D:1) 3 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | satah set off with the following items: a scroll of fog, a | +0 buckler, a scroll of vulnerability {!r!r}, a +0 robe; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Volatile | Blastmotes, Forge Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 324 | D:2 | Reached XP level 2. HP: 23/23 MP: 7/7 373 | D:2 | Found a faded altar of an unknown god. 374 | D:2 | Noticed a glass eye 377 | D:2 | Noticed a shining eye 377 | D:2 | Noticed a great orb of eyes 377 | D:2 | Noticed a glass eye 384 | D:2 | Prayed at the altar of an unknown god. 384 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 384 | D:2 | Reached * piety under Hepliaklqana 722 | D:2 | Reached skill level 5 in Spellcasting 722 | D:2 | Reached XP level 3. HP: 17/25 MP: 7/9 814 | D:5 | Entered Level 5 of the Dungeon 825 | D:5 | Noticed a water moccasin 828 | D:5 | Found an opulent altar of Gozag. 847 | D:5 | HP: 2/25 [water moccasin (5)] 848 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, kennysheep_generic_room_15 D:3: layout_rooms, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_antechambers D:5: layout_basic, lemuel_crystal_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 2.6 Dodging | | 2.6 Stealth | | 0.7 Shields | | 2.6 Unarmed Combat | | 4.5 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 3.7 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 84 Bite || 7 Stab: Sleeping || 2 Armour: Robe || 49 Dodge: Dodged || 42 Block: Buckler || 30 Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, kennysheep_generic_room_15 D:3: layout_rooms, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_antechambers D:5: layout_basic, lemuel_crystal_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 845 | 845 | 0 | 0 | 385 | 5 | 169.0 | Dungeon | 845 | 845 | 0 | 0 | 385 | 5 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 458 daAuts D:1: 313 daAuts D:5: 33 daAuts D:4: 31 daAuts D:3: 7 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------