Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 4013138151023634804 9 satah the Chucker (level 2, -1/26 HPs) Began as a Gnoll Wanderer on May 3, 2025. Was a Plaything of Xom. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (200 turns). satah the Chucker (Gnoll Wanderer) Turns: 200, Time: 00:01:48 Health: -1/26 AC: 2 Str: 9 XL: 2 Next: 12% Magic: 5/5 EV: 12 Int: 12 God: Xom [..*...] Gold: 22 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg + . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles v - 6 javelins (quivered) C - a curare-tipped dart {=f} Armour e - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) (You found it on level 1 of the Dungeon) Potions c - a potion of attraction {!q} Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 6.4 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 2.0 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 2.4 Evocations + Level 0.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. x2 You take 2 damage, and have 12/20 hp. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. The jackal misses you. You take 2 damage, and have 10/20 hp. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x3 You hit the jackal but do no damage. You bite the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. x2 You take 2 damage, and have 8/20 hp. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/20 hp. The jackal bites you but does no damage. You open the door. The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal closely misses you. There is an open door here. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. Your Earth Magic skill increases to level 2! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. Blink to where? Press: ? - help, Dir - move target Found a dark potion. As you read the scroll of blinking, it crumbles to dust. A hobgoblin comes into view. The hobgoblin moves out of view. There are monsters nearby! The hobgoblin shouts! You miss the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! A kobold comes into view. It is wielding a +0 dagger. Search for what [? for help]? <>&&mace Can't find anything matching that. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! You regained 3 hp, and now have 14/26 hp. MP restored: 5 The hobgoblin attacks as it pursues you! The hobgoblin hits you. You take 3 damage, and have 11/26 hp. You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 9/26 hp. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You open the door. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/26 hp. You hit the hobgoblin. You kill the hobgoblin! b - a ring of positive energy (worn) The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/26 hp. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. You bite the quokka, but do no damage. The quokka is almost dead. The quokka bites you. You die... "I guess I need a new plaything now." #.#................. #.#.##.#K###.♣#♣.♣#♣ ###.#.##.#.###......## ................♣.♣## ......K..........!. #.##.#.##..#...... #K†.r#.##..rh..♣P. #r##.#.......♣♣♣P. #@##........♣♣♣..♣ #'####.##..♣♣♣..♣♣ ... .......♣...♣ ♣ ........##..♣P.. ♣# .............♣ ♣. ##........##..♣ ♣.. ....####.###.. . ...#.# #.# .. . .. You could see a quokka and a kobold. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | satah set off with the following items: a +0 dagger, a | potion of attraction {!q}, a +0 robe, 6 javelins, a scroll | of blinking {!r}, a curare-tipped dart {=f}; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 9 | D:1 | Found a faded altar of an unknown god. 20 | D:1 | Prayed at the altar of an unknown god. 20 | D:1 | Became a worshipper of Xom of Chaos 169 | D:1 | Reached skill level 2 in Earth Magic 189 | D:1 | Reached XP level 2. HP: 14/26 MP: 5/5 196 | D:1 | HP: 5/26 [hobgoblin (4)] 198 | D:1 | HP: 2/26 [quokka (4)] 200 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, chequers_ecumenical_altar_simple, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_lined_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_diagonal, infiniplex_forest_lined_3, infiniplex_forest_end_1 Skill XL: | 1 | ---------------+----+----- Earth Magic | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 6.4 Armour | | 0.3 Dodging | | 4.4 Stealth | | 0.3 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 2.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 49 Bite || 7 Use: Scroll || 1 Armour: Robe || 40 Dodge: Dodged || 61 Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, chequers_ecumenical_altar_simple, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_lined_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_diagonal, infiniplex_forest_lined_3, infiniplex_forest_end_1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 81 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 81 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------