satah Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 2, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a bat corpse (skeletalised by now) (13, 14, D:1) a bat corpse (skeletalised by now) (20, 15, D:1) a +0 leather armour (21, -5, D:1) a +0 dagger (23, 7, D:1) a +0 ring mail (23, 22, D:1) a +0 ring mail (27, 9, D:1) a rat corpse (skeletalised by now) (33, -27, D:1) a rat skeleton (35, 5, D:1) 3 flux baubles (38, -26, D:1) a +0 dagger a +0 club {=k} a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (40, -7, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, -7, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 3, D:1) a +0 dagger (46, -31, D:1) a +0 sling (48, 3, D:1) a +0 dagger (49, 1, D:1) a rat corpse (skeletalised by now) (62, -5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, -6, D:2) a quokka skeleton (9, 0, D:2) a +0 mace (10, -4, D:2) a +0 whip 3 stones a kobold skeleton (10, 14, D:2) a ball python skeleton (12, -8, D:2) a +0 whip (17, -14, D:2) a +0 club {=k} (36, -11, D:2) a +0 club {=k} 15 stones a +0 ring mail (42, 21, D:2) a quokka skeleton (56, 12, D:2) a ball python corpse (skeletalised by now) (58, 11, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (4, -7, D:3) a ball python corpse (10, 4, D:3) a +0 club {=k} a goblin corpse (33, 1, D:3) a ball python corpse (skeletalised by now) (33, 6, D:3) a +0 dagger (35, 6, D:3) 3 stones a sewer (0, 0, Sewer) a rat corpse (1, 0, Sewer) a rat corpse (1, 1, Sewer) a rat corpse a rat corpse a rat corpse