Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 1221646861606029600 4 satah the Jinx (level 1, 0/17 HPs) Began as a Gnoll Wanderer on May 3, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (474 turns). satah the Jinx (Gnoll Wanderer) Turns: 474, Time: 00:00:51 Health: 0/17 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 4/4 EV: 1 Int: 14 God: Gold: 21 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . a - +0 club {=k} rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: enlightened, flying, constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {=k} Missiles b - 8 poisoned darts Armour d - a +0 robe (worn) Scrolls e - a scroll of silence g - a scroll of identify {unknown} h - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of attraction {!q} Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 4.4 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 8.7 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 28% N/A 11% 3 Anguish Hex/Necr 7% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Found 4 stones. There is a stone staircase leading down here. A rat comes into view. The rat barely misses you. You hit the rat but do no damage. The rat bites you. You take 1 damage, and have 16/17 hp. You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! f - a purple potion Health restored: 17 A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! You see here a +0 dagger. g - a scroll labelled GEAXZA DUNE You open the door. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone hits you. You take 2 damage, and have 15/17 hp. The kobold throws a stone. The stone hits you. There is an open door here. You take 1 damage, and have 14/17 hp. The kobold throws a stone. The stone hits you but does no damage. The kobold hits you with a +0 short sword. You take 2 damage, and have 13/17 hp. You closely miss the kobold. The kobold hits you with a +0 short sword. You take 2 damage, and have 11/17 hp. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a +0 short sword; 2 stones; a kobold corpse An endoplasm comes into view. The endoplasm quivers. You see here a scroll labelled ACOATO MENASH. Health restored: 17 You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You take 3 damage, and have 14/17 hp. You hit the endoplasm. You kill the endoplasm! No target in view! h - a scroll labelled ACOATO MENASH Health restored: 17 i - a scroll labelled HEXASS NUAP You now have 21 gold pieces (gained 7). A ball python and a goblin come into view. The goblin shouts! Spoiler Alert: The ball python (asleep) can constrict! The ball python hisses angrily. Spoiler Alert: The ball python can constrict! A rat comes into view. The goblin hits you with a +0 club. You take 3 damage, and have 14/17 hp. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The goblin barely misses you. Spoiler Alert: The ball python can constrict! You closely miss the goblin. The goblin is moderately wounded. The rat squeaks loudly. The goblin barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 13/17 hp. Spoiler Alert: The ball python can constrict! You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The goblin hits you with a +0 club. The ball python bites you. The ball python constricts you. You take 7 damage, and have 6/17 hp. MASSIVE DAMAGE!! Spoiler Alert: The ball python can constrict! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 5/17 hp. Spoiler Alert: The ball python can constrict! You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python completely misses you. The ball python constricts you. You die... #.# #.# #.# #.# #.# ... #.# #.# ...## #.# #.# ..... #.# #.# r.....#.# #.# ...S..#g# #.# ......#@# #.# ....r.S.# #.# ........# #.# ......#.# #.# ......#.# #.# ......#.# #.# ..... #.# #.# ..... #.# #.# .... #.# #.# You could see a goblin, a ball python and a rat. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | satah set off with the following items: a +0 club {=k}, 8 | poisoned darts, a potion of attraction {!q}, a +0 robe, a | scroll of silence; and the following spell memorised: Slow; | and the following spells available to memorise: Dazzling | Flash, Anguish. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 474 | D:1 | HP: 1/17 [goblin/+0 club (4)] 474 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Club || 20 Bite || 1 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, ebering_dispersal_statue_hall Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 479 | 479 | 0 | 0 | 424 | 1 | 479.0 | Dungeon | 479 | 479 | 0 | 0 | 424 | 1 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 479 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------