satah Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (skeletalised by now) (7, -29, D:1) a +0 plate armour (9, 10, D:1) 4 stones (12, -9, D:1) a +0 hand axe (13, 9, D:1) a ball python corpse (skeletalised by now) (17, -5, D:1) a bat corpse (skeletalised by now) (18, -17, D:1) a rat skeleton (19, -8, D:1) a +0 ring mail (22, -6, D:1) a +0 dagger (25, -29, D:1) a +0 club {=k} (30, 7, D:1) a +0 club {=k} a goblin skeleton (30, 8, D:1) a jackal skeleton (35, 9, D:1) a +0 club {=k} (35, 11, D:1) a +0 dagger (36, -25, D:1) a +0 buckler (39, -27, D:1) a +0 spear (39, -21, D:1) a +1 heavy flail (40, -18, D:1) a +0 dagger (45, -32, D:1) 6 stones (50, -21, D:1) a bat skeleton (55, -32, D:1) 8 stones (55, -17, D:1) a jackal corpse (skeletalised by now) (56, -19, D:1) a jackal corpse a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (9, -14, D:2) a +0 hand axe (11, 10, D:2) a +0 dagger a kobold corpse (16, -9, D:2) 6 stones (17, -30, D:2) a quokka corpse