satah Level 1 of the Dungeon (2, 14, D:1) a +0 leather armour (3, 22, D:1) a +0 club {=k} a goblin corpse (skeletalised by now) (3, 27, D:1) a ball python skeleton (7, -10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, 22, D:1) a +0 club {=k} a goblin skeleton {=k} (13, 25, D:1) a +0 dagger (16, 18, D:1) a +0 club {=k} a +0 dagger a goblin skeleton {=k} (18, -1, D:1) a bat skeleton (24, 0, D:1) a +0 short sword a kobold skeleton (28, 15, D:1) a +0 club (44, 0, D:1) a +0 dagger (46, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 stones (10, -2, D:2) a bat corpse (skeletalised by now) (15, 36, D:2) a +0 hammer (17, 20, D:2) a +0 leather armour (20, 4, D:2) a +2 dagger of draining (22, 4, D:2) a +0 club 4 stones (25, -8, D:2) a +0 dagger (26, 23, D:2) a jackal skeleton (26, 24, D:2) a ball python skeleton {=k} (29, 16, D:2) a +0 shortbow (33, 1, D:2) an adder corpse (skeletalised by now) (33, 49, D:2) 3 stones (42, 47, D:2) a +0 club {=k} 3 stones (44, 30, D:2) a +0 club {=k} a jackal corpse (44, 39, D:2) a +0 robe (46, 12, D:2) a ball python corpse (skeletalised by now) (49, 32, D:2) 4 stones (51, 26, D:2) a +0 ring mail (57, 16, D:2) a frilled lizard corpse (skeletalised by now) (58, -1, D:2) an adder corpse (skeletalised by now)