satah Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (8, 11, D:1) a hobgoblin corpse (skeletalised by now) (21, 8, D:1) a +0 leather armour (22, -1, D:1) a ball python corpse (skeletalised by now) (24, -4, D:1) a hobgoblin corpse (skeletalised by now) (26, 7, D:1) a hobgoblin corpse (skeletalised by now) (36, -24, D:1) a +0 hand axe (38, 13, D:1) a +0 whip (40, -24, D:1) 3 stones (41, -8, D:1) a bat skeleton {=k} (43, -15, D:1) a rat skeleton (43, 13, D:1) 8 stones (46, -15, D:1) a +0 dagger (47, -23, D:1) a +0 dagger (47, 2, D:1) a +0 club {=k} a goblin skeleton (64, 18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a +0 club (3, 9, D:2) a +0 short sword 2 stones a kobold corpse (12, 27, D:2) a frilled lizard corpse (13, -5, D:2) a bat corpse (21, 0, D:2) a frilled lizard corpse (skeletalised by now) (25, 14, D:2) a +0 short sword a +0 chain mail (29, 15, D:2) a hobgoblin corpse (33, 4, D:2) a +0 ring mail (36, 11, D:2) a scroll of identify Level 3 of the Dungeon (2, -4, D:3) a +0 dagger a goblin corpse