satah Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 4, D:1) a bat corpse (skeletalised by now) (8, -6, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, -5, D:1) a +0 leather armour (10, -14, D:1) a +0 ring mail (12, -30, D:1) 4 stones (14, -32, D:1) a bat skeleton (16, 2, D:1) a +0 dagger (20, -3, D:1) a rat skeleton {=k} (21, -3, D:1) a ball python skeleton (23, -19, D:1) a +0 club (24, -19, D:1) a +0 club {=k} (32, -20, D:1) a frilled lizard skeleton (35, -18, D:1) a frilled lizard corpse (skeletalised by now) (36, 17, D:1) a +0 club {=k} (44, -10, D:1) a ball python corpse (skeletalised by now) (45, -26, D:1) a rat corpse (skeletalised by now) (66, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 7, D:2) a bat skeleton (10, 9, D:2) a bat skeleton (18, 18, D:2) 6 stones (35, 8, D:2) a rat skeleton (41, 1, D:2) a quill talisman (41, 6, D:2) a +0 robe