Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 17636421622355136131 33 satah the Ducker (level 3, -2/35 HPs) Began as a Gnoll Monk on May 5, 2025. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (968 turns). satah the Ducker (Gnoll Monk) Turns: 968, Time: 00:02:05 Health: -2/35 AC: 2 Str: 12 XL: 3 Next: 29% Magic: 3/4 EV: 14 Int: 9 God: Gold: 145 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -5), glowing A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles t - 4 boomerangs (quivered) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of teleportation {unknown} f - 3 scrolls of identify {unknown} g - a scroll of acquirement {unknown} h - a scroll of fear {unknown} Potions c - a potion of ambrosia i - a potion of attraction {unknown} Skills: + Level 6.5 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 6.5 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 6.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 30% 1 Call Imp Summ 2% N/A 43% 2 Call Canine Familiar Summ 1% N/A 67% 3 Eringya's Surprising Cr Summ 1% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the frilled lizard. You kill the frilled lizard! No target in view! HP restored. You now have 145 gold pieces (gained 16). An adder comes into view. The adder hisses angrily. You hear a shout! Health restored: 35 Spoiler Alert: The adder is fast and can poison! A hobgoblin comes into view. The hobgoblin shouts! The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 34/35 hp. Spoiler Alert: The adder is fast and can poison! You closely miss the adder. You feel sick. The adder bites you. x2 You take 10 damage, and have 24/35 hp. MASSIVE DAMAGE!! You hit the adder but do no damage. You feel sick. The adder closely misses you. You take 1 damage, and have 23/35 hp. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is lightly wounded. You feel sick. The adder misses you. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You take 3 damage, and have 20/35 hp. Spoiler Alert: The adder is fast and can poison! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You take 1 damage, and have 19/35 hp. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You take 4 damage, and have 15/35 hp. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. You take 3 damage, and have 12/35 hp. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. The adder barely misses you. You take 2 damage, and have 10/35 hp. Spoiler Alert: The adder is fast and can poison! You barely miss the adder. The adder is severely wounded. You feel sick. The endoplasm quivers. The adder closely misses you. You take 1 damage, and have 9/35 hp. Spoiler Alert: The adder is fast and can poison! You barely miss the adder. You bite the adder. The adder is almost dead. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 1 damage, and have 8/35 hp. Spoiler Alert: The adder is fast and can poison! You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder closely misses you. You take 2 damage, and have 6/35 hp. You hit the adder but do no damage. You bite the adder, but do no damage. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. You take 3 damage, and have 3/35 hp. Spoiler Alert: The adder is fast and can poison! Unknown command. Unknown command. You thump the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/35 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... #. #. ## .# ##. .. ######.###.. .# #....#...... .# #.#..#..# #.####..#### #.#.##..# #..@Jg....# #......# ###.#######.# ###....# #.#.# #......###.#.# ##...#.....#.# ##.†.#####.#.# +....# #.#.# #....#####.#.# #........#...# You could see an endoplasm and a hobgoblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 254 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 722 | D:1 | HP: 5/29 [hobgoblin (5)] 722 | D:1 | HP: 2/29 [hobgoblin (3)] 728 | D:1 | Reached XP level 3. HP: 2/35 MP: 3/3 964 | D:2 | HP: 8/35 [adder (1)] 966 | D:2 | HP: 3/35 [adder (2)] 968 | D:2 | HP: 1/35 [poisoned by an adder] 968 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_glass, glass_columns_a, glass_columns_a, grunt_decor_junction D:2: layout_basic, kennysheep_path_1 Action || total ---------------------------++------- Melee: Mace || 55 Bite || 8 Armour: Robe || 44 Dodge: Dodged || 56 Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_glass, glass_columns_a, glass_columns_a, grunt_decor_junction D:2: layout_basic, kennysheep_path_1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 972 | 939 | 33 | 126 | 689 | 2 | 486.0 | Dungeon | 972 | 939 | 33 | 126 | 689 | 2 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 55 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------