satah Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 0, D:1) 3 stones (2, 2, D:1) a rat corpse (skeletalised by now) (3, -11, D:1) a +0 chain mail (3, 20, D:1) a ball python skeleton (4, 16, D:1) 5 stones (6, 26, D:1) a +0 whip (7, -16, D:1) a +0 leather armour (8, -11, D:1) a +0 ring mail (10, -3, D:1) a kobold corpse (skeletalised by now) (10, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -12, D:1) a hobgoblin skeleton (16, -3, D:1) a +0 glaive (17, -8, D:1) a +0 dagger (24, 8, D:1) a quokka corpse (skeletalised by now) (26, -14, D:1) a +0 robe (27, 20, D:1) a +0 dagger (34, 23, D:1) a +0 dagger (38, -2, D:1) a +0 short sword a kobold skeleton (39, 9, D:1) a +0 club 4 stones (47, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a rat skeleton {=k} (7, -25, D:2) a +0 club {=k} a +0 club {=k} a +0 halberd (12, -5, D:2) a +0 dagger (13, -10, D:2) 6 stones (31, -22, D:2) a +0 quarterstaff (33, -16, D:2) an adder skeleton {=k} (44, -24, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 3, D:3) a +5 dagger of speed the human corpse of Jessica (8, -23, D:3) a +0 scale mail (18, -13, D:3) 6 stones (31, -26, D:3) a hobgoblin corpse (skeletalised by now) (32, -31, D:3) a quill talisman