satah Level 1 of the Dungeon (2, 12, D:1) a +0 club {=k} (3, 16, D:1) a +0 club {=k} (10, -16, D:1) a +0 dagger a kobold skeleton (20, 15, D:1) a bat corpse (skeletalised by now) (26, -15, D:1) a ball python corpse (skeletalised by now) (26, 11, D:1) a bat skeleton {=k} (28, 3, D:1) a ball python skeleton (28, 10, D:1) a bat corpse (skeletalised by now) (47, -2, D:1) a +0 sling (50, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (6, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 45, D:2) a +0 chain mail (10, 57, D:2) a quokka corpse (skeletalised by now) (11, 46, D:2) 7 stones (13, -4, D:2) a +0 dagger (15, 57, D:2) a bat corpse (skeletalised by now) (16, 23, D:2) a ball python skeleton (24, 46, D:2) 2 stones (25, 24, D:2) a rat corpse (skeletalised by now) (27, 2, D:2) 9 stones (52, 46, D:2) a rat skeleton (58, 45, D:2) a staff of air (64, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, -6, D:3) 3 javelins (12, -5, D:3) a +0 robe (20, -5, D:3) a frilled lizard corpse (skeletalised by now) (38, -44, D:3) a +0 short sword (38, -42, D:3) a +0 flail a +0 whip a gnoll corpse