satah Level 1 of the Dungeon (6, 7, D:1) a +0 whip (7, -1, D:1) a +0 club {=k} a goblin skeleton {=k} (10, 1, D:1) a ball python skeleton {=k} (10, 15, D:1) a +0 robe (23, -11, D:1) a bat skeleton (36, -9, D:1) a jackal corpse (skeletalised by now) (37, -10, D:1) a jackal corpse (skeletalised by now) (46, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone a kobold skeleton (6, 2, D:2) 5 stones (13, -4, D:2) a +0 whip (13, 7, D:2) a bat skeleton (17, 1, D:2) a +0 ring mail (21, 29, D:2) the +8 rapier of Twilight {pain, Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (32, -6, D:2) a rat corpse (skeletalised by now) (33, 8, D:2) a +0 dagger (35, -8, D:2) 5 stones (36, 22, D:2) a hobgoblin skeleton (42, 5, D:2) a +0 club (46, 14, D:2) a quokka skeleton {=k} Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 3, D:3) 2 potions of mutation (1, 4, D:3) a scroll of noise (1, 5, D:3) a +0 dagger (2, -1, D:3) a potion of haste (7, -10, D:3) 10 gold pieces (17, 12, D:3) a +0 whip a gnoll corpse (24, 15, D:3) a +0 club {=k} a hobgoblin skeleton