Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 8756838140723129527 51 satah the Ducker (level 3, 0/35 HPs) Began as a Gnoll Monk on May 5, 2025. Slain by an orc ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:40 (802 turns). satah the Ducker (Gnoll Monk) Turns: 802, Time: 00:01:40 Health: 0/35 AC: 2 Str: 12 XL: 3 Next: 83% Magic: 3/4 EV: 14 Int: 9 God: Gold: 40 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) f - a +0 whip (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - a scroll of noise {unknown} Potions c - a potion of ambrosia g - a potion of mutation {unknown} Skills: + Level 6.5 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 6.5 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 6.5 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the orc. You kill the orc! Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc. The orc is almost dead. The orc closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc but do no damage. The orc is almost dead. The orc completely misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You sock the orc wizard! The orc wizard is heavily wounded. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard barely misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. The orc wizard hits you but does no damage. You take 4 damage, and have 20/29 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You closely miss the orc wizard. Your bite misses the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 19/29 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. Your bite misses the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard. You kill the orc wizard! Your Invocations skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You regained 4 hp, and now have 24/35 hp. You hit the orc. You kill the orc! An orc comes into view. It is wielding a +0 flail. Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Stealth skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Spellcasting skill increases to level 1! Your Evocations skill increases to level 1! The orc shouts! You hit the orc. The orc is moderately wounded. The orc completely misses you. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 mace. You take 6 damage, and have 19/35 hp. You hit the orc. You kill the orc! The orc throws a boomerang. The boomerang hits you but does no damage. A ball python comes into view. Items here: )))) [[ ††. The ball python hisses angrily. The jackal barks! The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang closely misses you. Items here: )))) [[ ††. The orc throws a boomerang. The boomerang hits you. You take 4 damage, and have 16/35 hp. You hit the jackal. The jackal is severely wounded. The jackal bites you. You take 3 damage, and have 13/35 hp. You hit the jackal. You kill the jackal! You hit the orc. Your bite misses the orc. The orc is heavily wounded. A jackal comes into view. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail! You die... ############# #.....##....# #.....##....#### #....@oS........ #.....##....#### #.....#.....## #........<....# #...............# #.............S.# #................. #................. #................. You could see an orc and a ball python. Vanquished Creatures An orc wizard (D:3) 3 orcs (D:3) A giant cockroach (D:1) 6 hobgoblins (D:1) A jackal (D:3) 2 quokkas (D:1) 2 ball pythons (D:1) 2 goblins 6 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 132 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 689 | D:2 | Noticed Sigmund 788 | D:3 | Reached skill level 1 in Invocations 788 | D:3 | Reached XP level 3. HP: 24/35 MP: 2/4 789 | D:3 | Reached skill level 1 in Short Blades 789 | D:3 | Reached skill level 1 in Long Blades 789 | D:3 | Reached skill level 1 in Axes 789 | D:3 | Reached skill level 1 in Polearms 789 | D:3 | Reached skill level 1 in Staves 789 | D:3 | Reached skill level 1 in Ranged Weapons 789 | D:3 | Reached skill level 1 in Throwing 789 | D:3 | Reached skill level 1 in Armour 789 | D:3 | Reached skill level 1 in Stealth 789 | D:3 | Reached skill level 1 in Shields 789 | D:3 | Reached skill level 1 in Unarmed Combat 789 | D:3 | Reached skill level 1 in Spellcasting 789 | D:3 | Reached skill level 1 in Evocations 802 | D:3 | HP: 7/35 [orc/+0 flail (7)] 802 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring D:2: minmay_wonky_spiral, layout_loops_corners, serial_shops, shop, basic_altar, minmay_gold_behind_fungi, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: minmay_thinvault, layout_rooms, nemelex_dance_club_becter, nicolae_wu_jian_immortal_techniques, kennysheep_decorative_pillar Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 6.5 Maces & Flails | | 6.5 Dodging | | 6.5 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Mace || 62 Bite || 10 Armour: Robe || 32 Dodge: Dodged || 36 Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring D:2: minmay_wonky_spiral, layout_loops_corners, serial_shops, shop, basic_altar, minmay_gold_behind_fungi, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: minmay_thinvault, layout_rooms, nemelex_dance_club_becter, nicolae_wu_jian_immortal_techniques, kennysheep_decorative_pillar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 808 | 785 | 23 | 54 | 551 | 3 | 269.3 | Dungeon | 808 | 785 | 23 | 54 | 551 | 3 | 269.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 707 daAuts D:2: 63 daAuts D:3: 36 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 +-------+-------+-------+-------+-------+----------------------