satah Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 22, D:1) a +0 war axe (8, 0, D:1) 3 stones (15, 15, D:1) a +0 ring mail (18, -27, D:1) a bat skeleton (19, -27, D:1) a +0 ring mail (25, 18, D:1) a +0 dagger a goblin skeleton (26, 17, D:1) a ball python skeleton (31, 1, D:1) a quokka skeleton (35, -21, D:1) a bat corpse (skeletalised by now) (38, 22, D:1) a +0 club {=k} (50, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a bat skeleton (2, 11, D:2) a hobgoblin skeleton (4, -2, D:2) a +0 vampiric dagger 3 stones a kobold skeleton {=k} (5, -2, D:2) a +0 dagger (6, 1, D:2) a quokka skeleton (15, 23, D:2) a hobgoblin skeleton (20, 22, D:2) a +0 sling (22, 18, D:2) a hobgoblin skeleton (41, -8, D:2) a +0 dagger (51, 24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (1, -20, D:3) a +0 robe (8, 3, D:3) a +0 dagger (17, -8, D:3) a jackal skeleton (17, -7, D:3) a jackal skeleton a jackal skeleton (26, -28, D:3) a +2 dagger of freezing (31, -14, D:3) 3 stones (33, 6, D:3) a frilled lizard corpse (skeletalised by now) (42, -13, D:3) 2 stones (43, -16, D:3) an adder skeleton (43, -15, D:3) a +0 club {=k} a goblin skeleton (44, -15, D:3) a bat skeleton (60, -14, D:3) a +0 whip an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 19, D:4) a +0 club a goblin skeleton (9, 3, D:4) a +0 dagger (13, 9, D:4) a +0 hand axe (14, 11, D:4) a +0 club {=k} a kobold corpse (skeletalised by now) (15, -2, D:4) an adder corpse (skeletalised by now) (23, 9, D:4) a black bear corpse (skeletalised by now) (27, 6, D:4) a +0 dagger (30, 32, D:4) a +0 ring mail (38, 37, D:4) a +0 hand axe a +0 club {=k} 4 stones a +0 dagger of electrocution a +0 short sword a +0 leather armour a +0 dagger a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 39, D:4) a +0 robe Level 5 of the Dungeon (1, -1, D:5) a scroll of brand weapon (1, 1, D:5) 8 gold pieces (4, -4, D:5) a +0 flail Level 6 of the Dungeon [Shop] Cuxoqot's Jewellery Emporium a ring of fire (unknown) (350 gold) a +6 ring of dexterity (504 gold) a ring of ice (unknown) (350 gold) an amulet of guardian spirit (unknown) (420 gold) a ring of fire (unknown) (350 gold) an amulet of reflection (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) a spider talisman (350 gold) a +5 ring of evasion (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) (7, -3, D:6) an adder corpse (7, -2, D:6) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (7, -1, D:6) a +0 dagger a +0 robe (10, 11, D:6) the +5 dagger of Gaiwaamu {venom, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (1, -11, D:7) a scroll of identify (8, -8, D:7) 17 gold pieces