satah Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, -4, D:1) a +0 robe (3, -2, D:1) a hobgoblin skeleton (3, 12, D:1) 7 stones (4, 30, D:1) a +0 club (7, 20, D:1) a jackal corpse (skeletalised by now) (7, 21, D:1) a jackal corpse (skeletalised by now) (10, 20, D:1) 3 stones (19, 22, D:1) a frilled lizard corpse (skeletalised by now) (20, -1, D:1) a +0 robe (24, -3, D:1) a +0 dagger a stone (27, 12, D:1) a +0 ring mail (32, 13, D:1) a hobgoblin skeleton (32, 24, D:1) a +0 club {=k} 4 stones (33, 16, D:1) a +0 club Level 2 of the Dungeon [Shop] Veleathro's Antique Weapon Shop a +0 whip (42 gold) a +0 spear (51 gold) a +0 mace (51 gold) a +0 spear (51 gold) the +8 halberd "Qyblaame" {flame, ^Fragile rCorr Int+3} (1028 gold) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +0 short sword (51 gold) a +0 halberd (68 gold) (0, 0, D:2) a hobgoblin skeleton (1, -1, D:2) a +0 leather armour (2, 0, D:2) a +0 falchion a ball python skeleton (2, 10, D:2) a +0 dagger a stone (8, 19, D:2) an adder skeleton {=k} (14, 23, D:2) a rat skeleton (27, -17, D:2) an adder skeleton (33, -8, D:2) a bat skeleton (34, -12, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, 10, D:2) a frilled lizard corpse (skeletalised by now) (40, -22, D:2) 5 stones (42, 3, D:2) a +0 hand axe (47, 19, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 4, D:3) a +0 dagger an orc corpse (4, 5, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (5, 24, D:3) a +0 flail (7, 0, D:3) a potion of curing (9, 26, D:3) 6 stones (10, 20, D:3) a +0 spear (10, 25, D:3) a +0 dagger 4 stones a kobold corpse