satah Level 1 of the Dungeon (0, 0, D:1) a +0 club {=k} a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (3, 24, D:1) a +0 club {=k} a goblin corpse (skeletalised by now) (14, 30, D:1) a +0 club {=k} (24, 37, D:1) a bat corpse (skeletalised by now) (32, 46, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 12, D:1) a bat corpse (skeletalised by now) (34, 25, D:1) a quill talisman Level 2 of the Dungeon [Shop] Hetuesch's Jewellery Boutique the serpent talisman of Supple Strength {rF+ Str+4 Slay+2 SInv} (1782 gold) [serpent talisman] rF+: It protects you from fire. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of willpower (unknown) (300 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of guardian spirit (unknown) (360 gold) the amulet of Doubts {Faith Will+ Int+2 Dex-2 Stlth+} (664 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. an amulet of faith (unknown) (480 gold) a +6 ring of strength (unknown) (432 gold) an amulet of faith (unknown) (480 gold) the ring "Xuic" {rElec MP+9 Stlth+} (441 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (0, 0, D:2) a rimehorn talisman (12, 6, D:2) a rat corpse (skeletalised by now) (12, 7, D:2) a +0 flail (15, -1, D:2) a +0 short sword (22, 25, D:2) a bat corpse (36, 16, D:2) a quill talisman (46, 4, D:2) a +0 robe (56, -1, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (2, -4, D:3) a ring of ice (3, 3, D:3) a scroll of identify