Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 10335132765490961532 39 satah the Trooper (level 3, -1/24 HPs) Began as a Gargoyle Monk on May 6, 2025. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (954 turns). satah the Trooper (Gargoyle Monk) Turns: 954, Time: 00:02:00 Health: -1/24 AC: 13 Str: 16 XL: 3 Next: 45% Magic: 3/3 EV: 0 Int: 10 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg + . . j - +0 plate armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: vertiginous, on berserk cooldown, slowed, glowing, very slow A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) h - a +0 whip (You found it on level 1 of the Dungeon) Missiles e - 11 stones (quivered) t - 4 boomerangs Armour b - a +0 robe d - an orb of light (worn) j - a +0 plate armour (worn) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} Potions c - a potion of ambrosia f - a potion of moonshine {!q} Skills: + Level 3.9 Fighting + Level 3.4 Maces & Flails + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 100% 1 Confusing Touch Hex 0% N/A 100% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You kill the jackal! The jackal misses you. The jackal completely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. You sock the jackal! You kill the jackal! No target in view! You start resting. HP restored. Health restored: 24 You see here a rat corpse. You see here a jackal corpse. A hobgoblin comes into view. The hobgoblin hits you. You take 4 damage, and have 20/24 hp. You sock the hobgoblin! You kill the hobgoblin! No target in view! Found a stone staircase leading down. Health restored: 24 No target in view! Found a plate armour. There is a stone staircase leading down here. You see here a +0 plate armour. j - a +0 plate armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 plate armour. x5 You finish putting on your +0 plate armour. There is a stone staircase leading down here. Found a scarab talisman. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. Terence the Veteran comes into view. He is wielding a +0 flail and carrying a wand of warping. Terence shouts! There is an open door here. Terence hits you with a +0 flail. There is an open door here. You take 3 damage, and have 21/24 hp. You hit Terence but do no damage. Terence hits you with a +0 flail. You take 6 damage, and have 15/24 hp. MASSIVE DAMAGE!! You hit Terence. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You take 4 damage, and have 11/24 hp. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You take 1 damage, and have 10/24 hp. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence zaps a wand. Space twists violently! The rupture engulfs you but does no damage. You blink. You are too injured to fight recklessly! It was a potion of moonshine. You feel tipsy. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You now have 17/36 hp. You are too berserk! Unknown command. You feel a strong urge to attack something. Terence hits you with a +0 flail. You take 3 damage, and have 14/36 hp. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 9/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/24 hp. You thump Terence! Terence is severely wounded. Terence hits you but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/24 hp. You barely miss Terence. Terence is severely wounded. Terence hits you but does no damage. x2 You hit Terence but do no damage. Terence is severely wounded. Terence screams, "I hate trespassers!" Terence hits you but does no damage. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ##+## ##...## ##...<.## # ##...@...## .## #....@....####$..#.# +.........'......... #.........####...... ##.......## .#... ##.....## # # ##...## ##+## You could see Terence. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) 8 kobolds (D:1) 6 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 591 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/3 929 | D:2 | Noticed Terence 951 | D:2 | HP: 6/24 [Terence/+0 flail (4)] 954 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, lexackson_kobold_supper D:2: layout_loops_corners, serial_shops, nicolae_book_shop_shelving, dreamdust_ecumenical_altar_drowned_temple, nicolae_figureground_pulse, uniq_terence Action || total ---------------------------++------- Melee: Mace || 98 Use: Potion || 2 Armour: Robe || 57 Plate armour || 15 Dodge: Dodged || 88 Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, lexackson_kobold_supper D:2: layout_loops_corners, serial_shops, nicolae_book_shop_shelving, dreamdust_ecumenical_altar_drowned_temple, nicolae_figureground_pulse, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 960 | 16 | 57 | 663 | 2 | 488.0 | Dungeon | 976 | 960 | 16 | 57 | 663 | 2 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 34 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 +-------+-------+-------+-------+-------+----------------------