satah Level 1 of the Dungeon (0, 0, D:1) 5 large rocks (2, 2, D:1) a +0 leather armour (2, 40, D:1) a rat corpse (skeletalised by now) (4, 41, D:1) a +0 whip (5, 27, D:1) a rat skeleton {=k} (11, 16, D:1) a hobgoblin skeleton {=k} (12, 1, D:1) a hobgoblin corpse (skeletalised by now) (12, 17, D:1) a kobold skeleton {=k} (12, 47, D:1) a +0 whip (14, 26, D:1) a bat skeleton (17, 32, D:1) a +0 whip a gnoll corpse (skeletalised by now) (18, 43, D:1) a ball python corpse (skeletalised by now) (25, 5, D:1) a frilled lizard skeleton (35, 38, D:1) a jackal corpse (skeletalised by now) (36, 33, D:1) a +0 dagger (36, 39, D:1) a +0 dagger a goblin skeleton a jackal skeleton (39, 34, D:1) a +0 short sword a kobold skeleton (43, 3, D:1) a +0 ring mail (44, 22, D:1) a +0 long sword (56, 23, D:1) a +0 club {=k} Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 1, D:2) a +0 club {=k} (5, 17, D:2) a +0 club a kobold corpse