Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 17445404544795990743 4 satah the Grave Robber (level 1, 14/14 HPs) Began as a Revenant Necromancer on May 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:31 (194 turns). satah the Grave Robber (Revenant Necromancer) Turns: 194, Time: 00:02:32 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of vulnerability {unknown} Potions c - a potion of magic d - a potion of cancellation {unknown} e - a potion of enlightenment {unknown} g - a potion of might {unknown} Skills: + Level 1.8 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The giant cockroach looks weaker. The giant cockroach bites your soul wisp but does no damage. Your soul wisp touches the giant cockroach. You now have 2/3 mp. A giant cockroach is nearby! The giant cockroach bites your soul wisp but does no damage. The giant cockroach barely misses your soul wisp. Your soul wisp touches the giant cockroach. The giant cockroach dies! No target in view! Magic restored. There is a stone staircase leading down here. Your soul wisp disappears in a puff of smoke! An endoplasm and a giant cockroach come into view. The endoplasm quivers. MP restored: 3 Search for what [? for help]? <>&&mace Can't find anything matching that. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (chance to affect: 63%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. You now have 2/3 mp. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (weak, ally target, soul-splintered, not susceptible) The endoplasm is unaffected. The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. You now have 1/3 mp. You hit the endoplasm. The endoplasm is almost dead. The giant cockroach bites your soul wisp. The endoplasm hits you. Your soul wisp touches the endoplasm. The endoplasm dies! You take 2 damage, and have 12/14 hp. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a giant cockroach (chance to affect: 63%) Okay, then. A giant cockroach is nearby! The giant cockroach closely misses your soul wisp. Your soul wisp barely misses the giant cockroach. The giant cockroach completely misses your soul wisp. The giant cockroach barely misses your soul wisp. Your soul wisp touches the giant cockroach but does no damage. The giant cockroach closely misses your soul wisp. Your soul wisp touches the giant cockroach. The giant cockroach bites your soul wisp. Your soul wisp touches the giant cockroach. The giant cockroach bites your soul wisp but does no damage. Your soul wisp barely misses the giant cockroach. The giant cockroach bites your soul wisp but does no damage. Your soul wisp touches the giant cockroach. The giant cockroach dies! Search for what [Enter for "<>&&mace", or ? for help]? <>&&mace Can't find anything matching that. HP restored. Your soul wisp disappears in a puff of smoke! A bat comes into view. Health restored: 14; MP restored: 3 Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (chance to affect: 63%) The bat resists with significant effort. The bat completely misses you. You now have 2/3 mp. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (chance to affect: 63%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. Your soul wisp barely misses the bat. You now have 1/3 mp. The bat attacks as it pursues you! The bat misses you. The bat closely misses you. Your soul wisp barely misses the bat. Search for what [Enter for "<>&&mace", or ? for help]? <>&&mace Can't find anything matching that. A bat is nearby! The bat hits you but does no damage. Your soul wisp touches the bat. The bat hits you but does no damage. x2 The bat barely misses you. The bat barely misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat misses you. The bat closely misses you. Search for what [Enter for "<>&&mace", or ? for help]? <>&&mace Can't find anything matching that. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...~..~~~..~...## #ß..~....~....~..ß# #[....#..~..#.....# ...####...####.... #### ##.## ###.. #.# #.######### #.# #........ ###b####.####### ##@*...##.# #..###....# ###..# #..#.# #...## ##.#.# #.#.# #.... ...... ...... .......#. #...### #..####.##. #.#.# ... ... .#..#.# You could see a bat (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, minmay_ruptured Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Soul Splinter || 5 Armour: Robe || 1 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, minmay_ruptured Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 0 | 161 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 0 | 161 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 194 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------