satah Level 1 of the Dungeon (0, 0, D:1) a +0 club {=k} a goblin corpse (2, 0, D:1) 4 large rocks (7, -5, D:1) a bat corpse (9, 4, D:1) a ball python corpse (skeletalised by now) (16, -13, D:1) a bat skeleton (16, -12, D:1) a +0 robe (22, -9, D:1) a ball python skeleton (25, -4, D:1) 4 stones (25, 26, D:1) a +0 dagger a goblin skeleton (31, 9, D:1) a quokka corpse (skeletalised by now) (35, -10, D:1) a bat corpse (skeletalised by now) (35, 11, D:1) a quokka skeleton (36, 17, D:1) a +0 dagger a kobold skeleton (37, -14, D:1) a +0 whip 2 stones (37, 12, D:1) 3 stones (38, -14, D:1) a ball python corpse (skeletalised by now) (41, 3, D:1) a +0 short sword (45, -5, D:1) 7 stones (48, -1, D:1) a hobgoblin corpse (skeletalised by now) (52, 15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 2, D:2) a dart slug corpse (6, 0, D:2) a +0 trident (7, -10, D:2) a +0 sling (11, -12, D:2) 7 gold pieces (11, -6, D:2) an adder corpse (12, -6, D:2) a +0 whip a kobold corpse