satah Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 10, D:1) 4 stones (5, -20, D:1) a ball python corpse (skeletalised by now) (8, 25, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 31, D:1) a +0 short sword (10, 8, D:1) a ball python skeleton (17, -15, D:1) a hobgoblin corpse (skeletalised by now) (19, -8, D:1) a +0 dagger (20, -8, D:1) a +0 dagger a stone a kobold skeleton (20, 19, D:1) 6 stones (20, 21, D:1) 8 stones (29, -1, D:1) a +0 club {=k} (36, 26, D:1) a +0 club {=k} a goblin skeleton (39, 21, D:1) 6 stones (39, 27, D:1) a +0 club {=k} a kobold skeleton {=k} (46, -1, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (48, 0, D:1) a +0 dagger 3 stones (49, 0, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 flail a gnoll corpse (9, 3, D:2) a giant cockroach corpse (21, 1, D:2) a bat corpse (42, -2, D:2) 2 stones (43, 20, D:2) 6 stones (53, 0, D:2) 5 stones