satah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 16, D:1) a bat skeleton (4, -11, D:1) 3 stones (4, 10, D:1) a +0 dagger (9, -15, D:1) a rat skeleton (12, 9, D:1) a bat corpse (skeletalised by now) (15, 22, D:1) 3 stones (17, -20, D:1) a jackal corpse (skeletalised by now) (29, 2, D:1) a +0 dagger (33, 1, D:1) an inkwell talisman (34, 15, D:1) 7 stones (41, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 leather armour an orc corpse (0, 4, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (unseen)