Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 12586780099453281355 77 satah the Digger (level 4, -5/24 HPs) Began as a Gargoyle Earth Elementalist on May 7, 2025. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:05:25 (2113 turns). satah the Digger (Gargoyle Earth Elementalist) Turns: 2113, Time: 00:05:26 Health: -5/24 AC: 9 Str: 12 XL: 4 Next: 34% Magic: 6/7 EV: 10 Int: 17 God: Gold: 95 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . l - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . m - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 95 gold pieces. Inventory: Armour a - a +0 robe l - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) m - a +2 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} f - a scroll of immolation {!r} k - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} o - a scroll of poison {unknown} t - 2 scrolls of teleportation Potions b - 2 potions of magic d - a potion of haste {unknown} g - a potion of berserk rage {unknown} i - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 2.1 Conjurations + Level 4.3 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 36% 1d4 10% 1 Passwall Erth 16% N/A 12% 3 Searing Ray Conj 18% 2d5 14% 2 Stone Arrow Conj/Erth 26% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 52% 4 Petrify Alch/Erth 9% N/A 67% 4 Fulminant Prism Conj/Alch 2% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History A rat comes into view. The rat squeaks loudly. You hear a loud squeak. x2 A rat comes into view. You hear a loud squeak. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. A river rat comes into view. x2 Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! You now have 6/7 mp. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. There are monsters nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (80% to hit) The blast of sand hits the river rat. The river rat is moderately wounded. You now have 5/7 mp. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is moderately wounded. The rat twitches its whiskers. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) The blast of sand misses the river rat. The blast of sand hits the rat! You kill the rat! The river rat twitches its whiskers. The river rat bites you but does no damage. You now have 4/7 mp. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The river rat twitches its whiskers. The river rat closely misses you. You now have 3/7 mp. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is lightly wounded. The river rat completely misses you. The river rat misses you. The river rat bites you! The river rat bites you but does no damage. You take 7 damage, and have 17/24 hp. MASSIVE DAMAGE!! You now have 2/7 mp. You hit the river rat but do no damage. The river rat barely misses you. The river rat closely misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. The river rat bites you. You take 6 damage, and have 11/24 hp. MASSIVE DAMAGE!! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is moderately wounded. The river rat barely misses you. The river rat bites you. You take 1 damage, and have 10/24 hp. You now have 1/7 mp. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you. The river rat closely misses you. Your magical contamination has completely faded away. You take 2 damage, and have 8/24 hp. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) The blast of sand misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you but does no damage. x2 The river rat barely misses you. You take 1 damage, and have 7/24 hp. You now have 1/7 mp. Magic courses through your body. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you but does no damage. You take 5 damage, and have 2/24 hp. MASSIVE DAMAGE!! MP restored: 7 Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, 80% to hit) The blast of sand hits the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. The river rat bites you! You die... ....~≈≈ ### .....~.≈≈. #∩# #.....~≈≈. #.###......≈≈. #..#......~≈~~ ##........~~≈. ##........≈≈. ##.....~.≈≈~ ##..@.~.≈≈≈. #...rr.≈≈≈≈. ##...†.~≈≈≈≈≈ #..#....≈≈≈≈≈ #.###..~≈≈≈≈≈ #∩# #...≈≈≈≈≈ ### ...~≈≈≈≈≈ #†...≈≈≈≈≈ ....~≈≈≈≈≈ You could see 2 river rats. Vanquished Creatures 2 adders A river rat (D:3) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms 5 hobgoblins 2 jackals (D:2) 3 quokkas (D:2) 4 ball pythons 6 bats 4 frilled lizards 2 giant cockroaches 3 goblins 6 kobolds 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 874 | D:2 | Reached XP level 3. HP: 18/19 MP: 0/6 1153 | D:2 | Reached skill level 4 in Earth Magic 1240 | D:2 | Found a white marble altar of Elyvilon. 1680 | D:2 | Reached skill level 2 in Dodging 1916 | D:3 | Reached skill level 2 in Conjurations 1916 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/7 1990 | D:3 | Reached skill level 3 in Stealth 2067 | D:3 | Found a glowing drain. 2076 | Sewer | Entered a sewer 2112 | Sewer | HP: 2/24 [river rat (5)] 2113 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, nrook_mini_backslash D:2: minmay_chambers_of_twos, layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_small_starburst, hellmonk_ecumenical_altar_arch_garden, portal_sewer_entry_a Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 4 | 4.3 Dodging | 2 | 2.1 Conjurations | 2 | 2.1 Stealth | 3 | 3.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 28 || 33 Punch | | 1 || 1 Cast: Sandblast | 59 | 22 || 81 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 9 | || 9 Leather armour | | 44 || 44 Dodge: Dodged | 10 | 36 || 46 Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, nrook_mini_backslash D:2: minmay_chambers_of_twos, layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_small_starburst, hellmonk_ecumenical_altar_arch_garden, portal_sewer_entry_a Sewer: sewer_minmay_treatment Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2153 | 2022 | 131 | 81 | 1582 | 4 | 538.2 | Dungeon | 2113 | 1982 | 131 | 81 | 1567 | 3 | 704.3 | Sewer | 40 | 40 | 0 | 0 | 15 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1223 daAuts D:1: 790 daAuts D:3: 100 daAuts Sewer: 40 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.8 Dungeon | 96.4 | 96.4 | N/A | N/A | 98.2 | 36.3 Sewer | 3.6 | 3.6 | N/A | N/A | 1.8 | 2.0 +-------+-------+-------+-------+-------+----------------------