satah Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 4, D:1) 6 stones (8, -4, D:1) a frilled lizard skeleton (9, 4, D:1) a ball python skeleton (11, -5, D:1) a +0 club a goblin skeleton (13, -6, D:1) a +0 club a goblin skeleton (15, -9, D:1) a ball python corpse (skeletalised by now) (17, 8, D:1) a stone (20, -18, D:1) a +0 whip 4 stones a kobold skeleton (23, -18, D:1) a rat skeleton {=k} (27, -27, D:1) a +0 whip (30, -19, D:1) 2 stones (35, 9, D:1) a +0 club {=k} a goblin corpse (skeletalised by now) (35, 10, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (9, 5, D:2) an adder corpse (skeletalised by now) (11, -9, D:2) a +0 dagger (20, -12, D:2) a +0 scale mail (23, -32, D:2) a hobgoblin corpse (skeletalised by now) (23, -26, D:2) a frilled lizard corpse (skeletalised by now) (26, -24, D:2) a frilled lizard corpse (skeletalised by now) (26, -23, D:2) an adder corpse (skeletalised by now) (28, -6, D:2) a +0 robe (41, -30, D:2) a +0 dagger an adder corpse a kobold corpse (52, -20, D:2) a rat corpse Level 3 of the Dungeon (5, 3, D:3) an amulet of magic regeneration (7, -1, D:3) a ribbon worm corpse (7, 3, D:3) a potion of heal wounds