Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 15908729280193517347 29 satah the Ducker (level 3, -2/35 HPs) Began as a Gnoll Monk on May 8, 2025. Slain by an orc ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1031 turns). satah the Ducker (Gnoll Monk) Turns: 1031, Time: 00:01:57 Health: -2/35 AC: 2 Str: 12 XL: 3 Next: 16% Magic: 4/4 EV: 14 Int: 9 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . j - +0 whip (flame) rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe j - a +0 whip of flaming (weapon) (You found it on level 1 of the Dungeon) k - a +1 short sword of holy wrath (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of poison {unknown} h - 2 scrolls of fear {unknown} l - a scroll of fog {unknown} m - a scroll of noise {unknown} n - a scroll of vulnerability {unknown} Potions c - a potion of ambrosia g - a potion of heal wounds {unknown} i - a potion of cancellation {unknown} Skills: + Level 6.5 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 6.5 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 6.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 67% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! No target in view! Magic restored. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 flail. MP restored: 4 Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! There are monsters nearby! Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! A rat comes into view. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! The orc wizard hits you but does no damage. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You barely miss the orc wizard. The orc wizard misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard. You burn the orc wizard. The orc wizard is heavily wounded. You hear a shout! The orc wizard hits you with a +0 dagger. An orc comes into view. It is wielding a +0 mace. You hear a shout! x2 You take 2 damage, and have 33/35 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You hear a shout! The rat barely misses you. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 32/35 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You closely miss the orc wizard. The orc wizard is heavily wounded. The rat misses you. The orc wizard barely misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The rat misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard. You burn the orc wizard. The orc wizard is severely wounded. The rat misses you. The orc wizard misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. The orc wizard is severely wounded. The rat misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard. You burn the orc wizard. The orc wizard is almost dead. The rat bites you. The orc wizard casts a spell at you. You resist with significant effort. The orc hits you with a +0 mace! You take 10 damage, and have 23/35 hp. MASSIVE DAMAGE!! Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard. You burn the orc wizard. The orc wizard is almost dead. The rat misses you. The orc wizard hits you with a +0 dagger. The orc closely misses you. The rat closely misses you. You take 2 damage, and have 21/35 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard completely misses you. The rat bites you. You take 3 damage, and have 18/35 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc. You burn the orc. You bite the orc, but do no damage. The orc is heavily wounded. The rat closely misses you. The orc wizard hits you with a +0 dagger. The orc closely misses you. You take 4 damage, and have 14/35 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc but do no damage. The orc is heavily wounded. The rat bites you but does no damage. The orc wizard hits you but does no damage. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * A dart slug comes into view. You take 6 damage, and have 8/35 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc. You burn the orc. The orc is almost dead. The rat twitches its whiskers. The rat barely misses you. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. You take 5 damage, and have 3/35 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You barely miss the orc. The orc is almost dead. The rat closely misses you. The orc wizard hits you but does no damage. An orc comes into view. It is wielding a +0 dagger of flaming. The orc hits you with a +0 mace. You die... .. . ##. ..##.. ......# ......o .#..#.w ......o########∆ .####.o@.$..... ... .......r..#####...# #...#..!...#####..# ###...###.........# ...# ##..# #..###....# ## .... ##...##..#....P# #. ...# # #...........+ #. ...# ## #####......P# #. ...# .. .# ###.....#∆ #. You could see an orc wizard (invisible), a dart slug, 2 orcs and a rat. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches 6 hobgoblins 4 ball pythons 3 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 5 goblins (D:1) 4 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 97 | D:1 | Found Sukug's Antique Armour Shoppe. 144 | D:1 | Reached XP level 2. HP: 22/29 MP: 2/2 756 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/3 1029 | D:2 | HP: 8/35 [orc/+0 mace (6)] 1030 | D:2 | HP: 3/35 [orc/+0 mace (6)] 1031 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, serial_shops, nicolae_shop_tiny_glass, minmay_quantized D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_run_dry, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, cheibrodos_gnoll_hut Action || total ---------------------------++------- Melee: Hand axe || 44 Bite || 8 Whip || 44 Armour: Robe || 49 Dodge: Dodged || 66 Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, serial_shops, nicolae_shop_tiny_glass, minmay_quantized D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_run_dry, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, cheibrodos_gnoll_hut Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1032 | 989 | 43 | 0 | 791 | 2 | 516.0 | Dungeon | 1032 | 989 | 43 | 0 | 791 | 2 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 132 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------