Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 9916348040262445855 24 satah the Ducker (level 3, 6/35 HPs) Began as a Gnoll Monk on May 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:31 (742 turns). satah the Ducker (Gnoll Monk) Turns: 742, Time: 00:01:31 Health: 6/35 AC: 3 Str: 12 XL: 3 Next: 2% Magic: 3/3 EV: 14 Int: 9 God: Gold: 47 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + k - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) g - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery k - a ring of poison resistance (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of fog {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant armour {unknown} Potions c - a potion of ambrosia e - 3 potions of heal wounds {unknown} h - a potion of haste {unknown} l - a potion of attraction {unknown} Skills: + Level 6.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 6.5 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 6.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The endoplasm completely misses you. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! No target in view! Found a sling. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. You bite the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You take 1 damage, and have 28/29 hp. You hit the endoplasm. You bite the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You take 3 damage, and have 25/29 hp. You hit the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You regained 5 hp, and now have 30/35 hp. MP restored: 3 You now have 33 gold pieces (gained 9). e - 3 ruby potions (gained 2) You now have 42 gold pieces (gained 9). You now have 47 gold pieces (gained 5). n - a scroll labelled ASIPRUTWEV Health restored: 35 Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found an escape hatch in the ceiling. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A frilled lizard comes into view. Found a scroll labelled TAMERR YTUWER. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You aren't carrying any items that you can evoke. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You have nothing you can fire or use right now. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Sigmund says, "You will soon forget everything." Sigmund casts a spell at you. You are confused. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You bump into the rock wall. The frilled lizard hisses angrily. Sigmund closely misses you. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You bump into the rock wall. Sigmund hits you with a +0 scythe! You take 9 damage, and have 26/35 hp. MASSIVE DAMAGE!! Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You slash Sigmund! You bite Sigmund. Sigmund is moderately wounded. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Sigmund closely misses you. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You bump into the rock wall. Sigmund screams, "I am the angel of ZOT!!!" Sigmund misses you. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You bump into the rock wall. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You bump into the rock wall. Sigmund misses you. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You bump into the rock wall. You feel less confused. Sigmund misses you. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You hit Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You take 9 damage, and have 19/35 hp. MASSIVE DAMAGE!! Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! You take 8 damage, and have 11/35 hp. MASSIVE DAMAGE!! Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Sigmund misses you. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/35 hp. Spoiler Alert: Sigmund (invisible) can cast Slow, Confuse, Throw Flame, and go Invisible! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#.####.....##.......# #....#.<#.....##.......# # #.#.#.......#.....##.......# #.#.#.#.......#.....##.......# #.#.#.#..####.#..............# .....#.......#.....##.......# ##...##.######.....##.......# ........######.....##.......# ..####.#........@#............# ......<.....####.#............# ...####.###.####.#............# ................@......######## .#.######.#.####.###...# ........#.# #.# #...# ........#.# #l# #...# .#..###.#.# #.# ...# <..∆ #.#.# #.# ..# You could see Sigmund (invisible) and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms 2 ball pythons A bat (D:2) A frilled lizard (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 152 | D:1 | Reached XP level 2. HP: 26/29 MP: 2/2 651 | D:2 | Reached XP level 3. HP: 30/35 MP: 3/3 720 | D:2 | Noticed Sigmund 739 | D:2 | HP: 6/35 [something/magic dart (6)] 742 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, skrybe_limestone_x D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Hand axe || 41 Bite || 5 Armour: Robe || 17 Dodge: Dodged || 26 Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, skrybe_limestone_x D:2: layout_basic, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 739 | 667 | 72 | 0 | 537 | 2 | 369.5 | Dungeon | 739 | 667 | 72 | 0 | 537 | 2 | 369.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts D:2: 189 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------