satah Level 1 of the Dungeon (2, 0, D:1) a quokka corpse (skeletalised by now) (13, 12, D:1) a +0 hand axe (15, 22, D:1) a +0 whip (19, 14, D:1) a bat corpse (skeletalised by now) (21, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 7, D:1) a ball python corpse (skeletalised by now) (25, 8, D:1) a jackal corpse (skeletalised by now) (26, 9, D:1) a jackal corpse (skeletalised by now) (28, 10, D:1) a bat corpse (skeletalised by now) (33, 5, D:1) a +0 whip (34, 11, D:1) a +0 leather armour (39, 22, D:1) a +0 dagger a goblin skeleton {=k} (39, 23, D:1) a bat skeleton {=k} (45, 36, D:1) a +0 whip (56, 38, D:1) a +0 robe (56, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, 37, D:2) a +0 leather armour (10, 59, D:2) a bat corpse (skeletalised by now) (13, 14, D:2) a +0 whip (22, 43, D:2) a +0 dagger 2 stones (32, 9, D:2) a +0 whip a stone a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, 46, D:2) a hobgoblin corpse (skeletalised by now) (33, 46, D:2) a +0 dagger (34, 42, D:2) a +0 mace (38, 35, D:2) 3 stones (39, 11, D:2) a +0 dagger (45, 16, D:2) a +0 club {=k} a +0 robe (53, 38, D:2) a +0 dagger Level 4 of the Dungeon (1, 14, D:4) 7 gold pieces (2, 3, D:4) a +0 dagger 4 stones (3, -3, D:4) a scroll of identify (4, 15, D:4) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, 21, D:4) a +0 dagger (16, 3, D:4) a scroll of identify a sewer (0, 0, Sewer) a river rat corpse (skeletalised by now) (3, 13, Sewer) a +0 whip a curare-tipped dart {=f} a +0 club {=k} a ribbon worm corpse a kobold corpse a ball python corpse (4, 12, Sewer) a +0 whip (12, -2, Sewer) a +0 dagger (13, -3, Sewer) a +0 short sword 4 stones a +0 whip a rat corpse (skeletalised by now) (21, 10, Sewer) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, 1, Sewer) a river rat corpse (skeletalised by now)