satah Level 1 of the Dungeon (0, 0, D:1) the Guide on Execration and Mechanisms Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Anguish Hexes/Necromancy 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 Trog disapproves of the use of such an item. (0, 31, D:1) a +0 club (0, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 46, D:1) a +0 leather armour (6, 3, D:1) a +0 club {=k} (13, 13, D:1) a +0 dagger a goblin skeleton (13, 34, D:1) a +0 dagger (13, 35, D:1) a ball python corpse (skeletalised by now) (14, 12, D:1) a +0 dagger a goblin skeleton (15, 9, D:1) a ball python skeleton (29, 3, D:1) a +0 leather armour (30, 13, D:1) a kobold skeleton (33, 4, D:1) a +0 dagger (35, 26, D:1) a +0 ring mail (37, 44, D:1) a +0 hand axe (43, 25, D:1) a +0 spear (55, 9, D:1) Plato's Folio of Hexing Spells Type Level a - Slow Hexes 1 Trog disapproves of the use of such an item. Level 2 of the Dungeon (7, -4, D:2) a hobgoblin skeleton (12, -18, D:2) a frilled lizard skeleton (13, -18, D:2) a frilled lizard skeleton (13, -17, D:2) a frilled lizard skeleton (13, -16, D:2) a frilled lizard skeleton (13, -9, D:2) a +0 falchion (18, -19, D:2) a rat corpse (skeletalised by now) (18, 17, D:2) a +0 club {=k} (18, 18, D:2) a +0 club {=k} a +0 club {=k} a +0 dagger a goblin corpse (skeletalised by now) (18, 19, D:2) a +0 dagger of draining a +0 dagger a +0 club {=k} a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 20, D:2) a +0 dagger (18, 21, D:2) a +0 spear a +0 animal skin a +0 helmet (18, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -2, D:2) a +0 club {=k} a kobold skeleton (21, -20, D:2) a +0 spear (21, -12, D:2) a book of Misfortune (28, -11, D:2) a +0 flail (30, -4, D:2) a +0 club {=k} a +0 robe (39, 13, D:2) a +0 dagger (39, 17, D:2) a +0 helmet of see invisible {sInv} (41, -10, D:2) a +0 spear (44, 19, D:2) a ball python skeleton (48, 15, D:2) a bat corpse (skeletalised by now) (54, 7, D:2) a +0 dagger a +0 sling (55, 7, D:2) a jackal corpse (skeletalised by now) (55, 9, D:2) a +0 spear (56, -9, D:2) a hobgoblin corpse (skeletalised by now) (57, 7, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 5, D:3) an adder corpse (skeletalised by now) (11, -10, D:3) a +0 leather armour (16, -19, D:3) a +0 whip (16, -16, D:3) a +0 spear (21, -21, D:3) a ball python corpse (skeletalised by now) (23, -8, D:3) a +0 quarterstaff (26, 4, D:3) a jackal skeleton {=k} (27, 3, D:3) a jackal skeleton {=k} (28, 2, D:3) a jackal skeleton {=k} (28, 3, D:3) a jackal skeleton (32, -18, D:3) a frilled lizard corpse (skeletalised by now) (36, -2, D:3) a +0 scythe a +0 robe a hobgoblin skeleton {=k} the human skeleton of Sigmund {=k} (37, -8, D:3) a +0 dagger Level 4 of the Dungeon