satah Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 48, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 36, D:1) a ball python skeleton (19, -3, D:1) a +0 club {=k} (20, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -8, D:1) a +0 robe (24, 4, D:1) a +0 hand axe (29, 41, D:1) a +0 club {=k} (32, 43, D:1) a frilled lizard skeleton (34, -5, D:1) a jackal corpse (skeletalised by now) (35, 3, D:1) a bat skeleton (38, 28, D:1) a +0 dagger a ball python skeleton (39, 30, D:1) a rat skeleton (41, 27, D:1) a bat skeleton (45, 18, D:1) a +0 short sword (45, 41, D:1) a bat skeleton (46, 42, D:1) a rat skeleton (58, 33, D:1) a riddle talisman Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -23, D:2) a +0 leather armour (4, -8, D:2) a ball python corpse (skeletalised by now) (11, -21, D:2) a +0 club {=k} a goblin corpse (skeletalised by now) (14, 8, D:2) an inkwell talisman (20, 20, D:2) a +0 short sword (21, 16, D:2) an adder skeleton (23, 18, D:2) a +0 club {=k} (24, 19, D:2) a +0 spear (28, 10, D:2) an adder skeleton (38, -21, D:2) a +0 dagger (38, -14, D:2) a rat skeleton (40, -4, D:2) a +0 dagger (45, -3, D:2) a +0 heavy scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (52, -18, D:2) a frilled lizard skeleton (53, 5, D:2) a +0 rapier (54, -17, D:2) an adder skeleton {=k} (55, -26, D:2) a quokka corpse (skeletalised by now) (55, -21, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a staff of air (8, -1, D:3) an adder corpse (skeletalised by now) (13, 27, D:3) an adder corpse (18, 3, D:3) a +0 spear (19, 15, D:3) a wand of charming (10) (23, 33, D:3) a throwing net {=f} (24, 29, D:3) a +0 whip a +0 flail a gnoll corpse (25, -6, D:3) a +0 whip