Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 10480261531297570509 84 satah the Trooper (level 4, -1/40 HPs) Began as a Mountain Dwarf Fighter on May 10, 2025. Slain by Terence ... wielding a +4 trident of freezing (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1112 turns). satah the Trooper (Mountain Dwarf Fighter) Turns: 1112, Time: 00:01:55 Health: -1/40 AC: 7 Str: 21 XL: 4 Next: 24% Magic: 4/4 EV: 8 Int: 8 God: Gold: 34 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of regeneration Stlth (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles f - 20 stones (quivered) h - 6 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - an amulet of regeneration (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of amnesia n - a scroll of immolation {!r} t - 2 scrolls of teleportation B - a scroll of blinking {!r} Potions d - 2 potions of might g - a potion of ambrosia {unknown} i - a potion of enlightenment {unknown} m - 2 potions of brilliance {unknown} Skills: + Level 4.0 Fighting + Level 3.4 Axes + Level 4.0 Armour + Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 56% 1 Jinxbite Hex 0% N/A 71% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. The gnoll barely misses you. You take 2 damage, and have 18/40 hp. You slash the gnoll! You kill the gnoll! Your Armour skill increases to level 4! You regained 2 hp, and now have 20/40 hp. HP restored. f - 20 stones (gained 5) A bat and a ball python come into view. The ball python hisses angrily. Health restored: 40 There are monsters nearby! The bat hits you. You take 1 damage, and have 39/40 hp. You hit the bat but do no damage. You block the bat's attack. The bat hits you but does no damage. x2 Health restored: 40 You barely miss the bat. The bat hits you but does no damage. x2 You block the ball python's attack. The ball python grabs you. The ball python constricts you. You barely miss the ball python. You slash the bat! You kill the bat! You block the ball python's attack. The ball python constricts you. The ball python bites you. The ball python constricts you. Your Shields skill increases to level 4! You take 2 damage, and have 38/40 hp. You slash the ball python! You kill the ball python! Health restored: 40 No target in view! No target in view! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! No target in view! No target in view! Terence the Veteran comes into view. He is wielding a +4 trident of freezing and carrying a wand of warping. Terence shouts! Throw: 10 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of freezing, wearing a +0 scale mail and carrying a wand of warping (56% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Throw: 9 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of freezing, wearing a +0 scale mail and carrying a wand of warping (lightly wounded, poisoned, 56% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Okay, then. Search for what [Enter for "<>&&mace", or ? for help]? altar Can't find anything matching that. No target in view! Terence zaps a wand. Space twists violently! The rupture engulfs you! You hear an angry hiss. You take 12 damage, and have 28/40 hp. MASSIVE DAMAGE!! Throw: 8 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of freezing, wearing a +0 scale mail and carrying a wand of warping (lightly wounded, very poisoned, 56% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Throw: 20 stones Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of freezing, wearing a +0 scale mail and carrying a wand of warping (moderately wounded, very poisoned, 56% to hit) Okay, then. Throw: 20 stones Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 trident of freezing, wearing a +0 scale mail and carrying a wand of warping (moderately wounded, very poisoned, 56% to hit) Okay, then. Throw: 7 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 trident of freezing, wearing a +0 scale mail and carrying a wand of warping (moderately wounded, very poisoned, 56% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is moderately wounded. Terence hits you from afar with a +4 trident of freezing. Terence freezes you. You take 5 damage, and have 24/40 hp. Terence hits you with a +4 trident of freezing. Terence freezes you. You take 1 damage, and have 23/40 hp. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +4 trident of freezing! * * * LOW HITPOINT WARNING * * * Terence freezes you! * * * LOW HITPOINT WARNING * * * You block Terence's attack. You take 20 damage, and have 3/40 hp. MASSIVE DAMAGE!! Sorry, you're not good enough to have a special ability. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +4 trident of freezing. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #. #.# #.# #.# #.# #.###### #.# #......# #.# ##.####.# #.# ##.#.###.####.######### #.###.##.......@@?((... ##.#.######.#.#..(##### ##...........#.#..... ##.#######.###...#### #........... ##### #..#######.. #..# #..# #..# #..# #..# #... You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) 4 gnolls (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 3 endoplasms 6 hobgoblins (D:1) 5 ball pythons 3 bats 3 frilled lizards (D:1) 3 giant cockroaches (D:1) 6 kobolds (D:1) A quokka (D:1) 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 630 | D:1 | Reached skill level 3 in Axes 630 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 1025 | D:2 | Reached skill level 4 in Fighting 1025 | D:2 | Reached XP level 4. HP: 19/40 MP: 4/4 1031 | D:2 | Reached skill level 4 in Armour 1071 | D:2 | Reached skill level 4 in Shields 1104 | D:2 | Noticed Terence 1111 | D:2 | HP: 10/40 [Terence/+4 trident of freezing (14)] 1111 | D:2 | HP: 3/40 [Terence/+4 trident of freezing (7)] 1112 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: layout_loops_ring, basic_ecumenical_altar, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 | 3.4 Fighting | 4 | 4.0 Armour | 4 | 4.0 Shields | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 105 | 10 || 115 Throw: Dart | | 4 || 4 Use: Scroll | 4 | || 4 Armour: Scale mail | 82 | 16 || 98 Dodge: Dodged | 52 | 2 || 54 Block: Buckler | 26 | 6 || 32 Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: layout_loops_ring, basic_ecumenical_altar, basic_altar, uniq_sigmund, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1156 | 1138 | 18 | 0 | 868 | 2 | 578.0 | Dungeon | 1156 | 1138 | 18 | 0 | 868 | 2 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 162 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.5 +-------+-------+-------+-------+-------+----------------------