satah Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (9, -41, D:1) a bat skeleton (11, -18, D:1) 9 stones (11, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -5, D:1) a +0 club {=k} (45, -15, D:1) a +0 club 5 stones (46, -18, D:1) a +0 short sword (52, -30, D:1) a jackal skeleton (53, 1, D:1) a +0 club (54, -12, D:1) a +0 ring mail (58, -48, D:1) a +0 club {=k} a goblin skeleton {=k} (63, -3, D:1) a +0 club {=k} Level 2 of the Dungeon (0, 14, D:2) a +0 club (0, 20, D:2) a +0 club {=k} (1, -3, D:2) a hobgoblin skeleton (2, -5, D:2) a +0 club a goblin skeleton (12, -14, D:2) a +0 club {=k} a +0 club {=k} (12, -11, D:2) a +0 dagger (12, -10, D:2) a +0 scale mail (14, 9, D:2) a +0 spear (49, 26, D:2) a +0 club {=k} a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (22, 28, D:3) a +2 short sword of venom (unseen) (23, 27, D:3) a frilled lizard corpse