satah Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -1, D:1) a +0 club (8, -19, D:1) a +0 short sword a stone (8, -1, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) a +0 leather armour (14, 1, D:1) a ball python corpse (skeletalised by now) (20, -4, D:1) a hobgoblin corpse (skeletalised by now) (21, -15, D:1) a +0 spear (23, -21, D:1) a +0 sling (34, -6, D:1) a +0 spear (35, 3, D:1) a quokka corpse (skeletalised by now) (40, -23, D:1) a hobgoblin skeleton (42, -22, D:1) a +0 ring mail (49, -22, D:1) a +0 dagger 3 stones (51, -8, D:1) a bat skeleton (52, -22, D:1) a rat skeleton {=k} (52, -17, D:1) a +0 club (53, -37, D:1) a jackal corpse (skeletalised by now) (53, -35, D:1) a jackal corpse (skeletalised by now) (53, -8, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a stone (2, -14, D:2) a frilled lizard corpse (skeletalised by now) (3, -7, D:2) a +0 robe (6, -24, D:2) a +0 leather armour (6, -13, D:2) a +0 whip (12, -4, D:2) a +0 dagger (17, -11, D:2) a quokka skeleton (17, 1, D:2) a rat corpse (skeletalised by now) (20, -35, D:2) 5 stones (24, -2, D:2) a bat corpse (skeletalised by now) (25, 1, D:2) a +0 club {=k} a kobold corpse (skeletalised by now) (26, 0, D:2) a +0 short sword 4 stones (32, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +5 ring of evasion (10, -2, D:3) 7 gold pieces (21, 0, D:3) a +0 dagger a kobold corpse (28, 30, D:3) a ball python corpse (33, 10, D:3) a ball python corpse (43, 16, D:3) a +0 hand axe (46, 6, D:3) a +0 leather armour (49, 27, D:3) a +0 ring mail (55, 11, D:3) a frilled lizard corpse (skeletalised by now)