satah Level 1 of the Dungeon (14, 43, D:1) a talisman of death (20, 46, D:1) a +0 sling (30, 30, D:1) a +0 spear (32, 31, D:1) a rat skeleton (33, 31, D:1) a hobgoblin skeleton (37, 8, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -17, D:2) a +0 short sword a kobold skeleton (6, -17, D:2) a jackal skeleton {=k} a jackal skeleton {=k} (6, 6, D:2) a rat skeleton (12, 20, D:2) a +0 ring mail (15, 25, D:2) a +0 robe (17, -14, D:2) a +0 hammer (21, 20, D:2) a jackal skeleton (34, -8, D:2) a +0 whip (57, -6, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund {=k} (59, -23, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (8, 15, D:3) a +0 war axe (13, 5, D:3) a +0 spear (14, 11, D:3) a +0 leather armour (15, 9, D:3) a +0 dagger (16, 8, D:3) a wand of polymorph (5) (16, 9, D:3) a +0 dagger a +0 robe (19, 11, D:3) a +0 flail (34, 13, D:3) a ball python corpse (skeletalised by now) (37, -2, D:3) a frilled lizard skeleton (40, 26, D:3) an adder corpse (skeletalised by now) (45, 6, D:3) a +0 war axe a +0 club {=k} a +0 dagger a +0 dagger a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) a bat corpse (skeletalised by now) (47, -8, D:3) a +0 club {=k} a +0 ring mail (50, 19, D:3) a +0 club (50, 20, D:3) a rat corpse (50, 24, D:3) a +0 quarterstaff (51, -7, D:3) a +0 dagger a +0 animal skin (55, 21, D:3) a +0 dire flail (57, 26, D:3) a +0 spectral dagger (66, 5, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon