satah Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (3, 2, D:1) a bat corpse (skeletalised by now) (4, -25, D:1) an inkwell talisman (11, -11, D:1) a jackal skeleton (12, -24, D:1) a bat corpse (skeletalised by now) (12, -13, D:1) a jackal skeleton (14, -11, D:1) a hobgoblin skeleton (22, -15, D:1) a rat skeleton (26, -29, D:1) a +0 dagger (28, -33, D:1) a +0 robe (30, -19, D:1) 4 stones (36, -32, D:1) a frilled lizard skeleton {=k} (43, -37, D:1) a bat corpse (skeletalised by now) (44, -38, D:1) a +0 mace (46, -33, D:1) a +0 chain mail (49, -33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (2, 1, D:2) a +0 club (6, -5, D:2) 6 stones (11, -13, D:2) a bat corpse (12, -6, D:2) a +0 dagger (12, 4, D:2) a medusa talisman (14, -33, D:2) a jackal corpse (14, -32, D:2) a jackal corpse (14, -31, D:2) a jackal corpse (14, -2, D:2) a +0 ring mail (14, 4, D:2) a +0 whip (19, -17, D:2) 5 stones (21, -35, D:2) a +0 dagger (28, -29, D:2) an inkwell talisman (31, -29, D:2) a +0 cloak