satah Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (4, 10, D:1) a rat corpse (skeletalised by now) (11, -4, D:1) a +0 leather armour (23, -10, D:1) a rat corpse (skeletalised by now) (33, -15, D:1) a quokka corpse (skeletalised by now) (35, -18, D:1) a +0 spear (51, 4, D:1) a +0 scimitar Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 14, D:2) a +0 ring mail (9, 1, D:2) 9 stones (11, -2, D:2) a hobgoblin corpse (skeletalised by now) (11, -1, D:2) a +0 club {=k} a +0 sling a goblin skeleton (15, -8, D:2) a +0 club (17, 0, D:2) 5 stones (20, 5, D:2) a +0 club {=k} a +0 robe (26, 32, D:2) a +0 short sword (29, 16, D:2) 5 stones (30, 1, D:2) a +0 robe (33, 5, D:2) an adder corpse (skeletalised by now) (34, 17, D:2) a +0 mace of venom (37, 20, D:2) a hobgoblin skeleton (42, 2, D:2) a +0 war axe (45, 3, D:2) a +0 club {=k} (45, 33, D:2) a +0 ring mail (46, 5, D:2) a hobgoblin corpse (skeletalised by now) (47, 24, D:2) a +0 ring mail (51, 1, D:2) 8 gold pieces Level 3 of the Dungeon (3, -4, D:3) a +0 whip (9, 1, D:3) a +0 short sword (10, 1, D:3) a +0 scale mail (13, -5, D:3) a ribbon worm corpse (16, 2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 8 stones