satah Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (3, -12, D:1) an inkwell talisman (16, -19, D:1) a quokka skeleton (18, -36, D:1) a quokka corpse (skeletalised by now) (21, -17, D:1) a +0 buckler (22, -7, D:1) a +0 club (25, -40, D:1) a ball python corpse (skeletalised by now) (29, -33, D:1) an inkwell talisman (31, -28, D:1) a +0 ring mail (36, -1, D:1) a scroll of identify (38, -48, D:1) a +0 whip (38, -3, D:1) 8 gold pieces (40, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -25, D:1) a bat corpse (skeletalised by now) (47, -20, D:1) a +0 leather armour