satah Level 1 of the Dungeon (0, 8, D:1) a +0 sling (6, 16, D:1) a ball python corpse (skeletalised by now) (15, -1, D:1) a +0 robe (17, -25, D:1) a +0 robe (36, 25, D:1) a ball python skeleton (37, -16, D:1) a staff of fire (38, -17, D:1) a +0 whip (42, -14, D:1) a +0 whip a stone (46, 5, D:1) 2 stones (51, -9, D:1) a +0 robe (60, -9, D:1) 8 stones (60, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lelej's Assorted Antiques a +0 long sword (80 gold) a sack of spiders (920 gold) a Gell's gravitambourine (2/2) (920 gold) a potion of mutation (184 gold) a sack of spiders (920 gold) the +5 quarterstaff "Zoklegeo" {flame, ^Contam rC+ Int+4} (1168 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). a Gell's gravitambourine (2/2) (920 gold) a potion of might (92 gold) (0, 6, D:2) a +0 club {=k} a +0 robe the human corpse of Jessica (skeletalised by now) (4, -21, D:2) a ball python corpse (skeletalised by now) (7, -33, D:2) a rat corpse (skeletalised by now) (15, 14, D:2) a staff of death (18, -30, D:2) a +0 dagger (24, -24, D:2) a +0 club {=k} a goblin skeleton (25, -24, D:2) a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton (25, -14, D:2) a +0 dagger (26, -24, D:2) a +0 club {=k} a +0 club {=k} a goblin skeleton (27, -24, D:2) a +0 dagger a +0 spear a +0 animal skin a hobgoblin skeleton {=k} a goblin skeleton {=k} the hobgoblin skeleton of Robin {=k} a ball python skeleton {=k} (29, -24, D:2) a +0 club {=k} a goblin skeleton {=k} (31, -24, D:2) a +0 dagger a +0 sling (31, 0, D:2) 7 stones (41, -25, D:2) a +0 great mace (45, -22, D:2) a +0 hand axe (45, 9, D:2) a +0 robe (46, -20, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (48, 9, D:2) a +0 club {=k} (48, 11, D:2) a +0 whip a +0 dagger an orc skeleton (49, 9, D:2) a +0 flail a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (50, -14, D:2) a +0 spear Level 3 of the Dungeon (6, -17, D:3) a +0 dagger 3 stones (8, -19, D:3) a +0 dagger (16, -10, D:3) 6 stones (19, -19, D:3) an adder corpse (skeletalised by now) (19, 12, D:3) a bat skeleton (21, -14, D:3) 4 stones (23, 2, D:3) an adder skeleton {=k} (29, -15, D:3) a rat corpse (skeletalised by now) (29, -7, D:3) a +0 mace (31, -16, D:3) a +0 leather armour (32, 10, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (45, 7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (11, 17, D:4) a +0 dagger a +0 chain mail an orc corpse (20, 7, D:4) a +0 whip (21, 7, D:4) a +0 mace a +0 leather armour a +0 trident a +0 robe an orc skeleton (23, 6, D:4) a +0 mace a +0 ring mail (26, -2, D:4) a quokka skeleton (38, -10, D:4) 7 stones (41, 6, D:4) a +0 giant club {=k} (48, 5, D:4) a hobgoblin corpse (skeletalised by now) (48, 7, D:4) a +0 quarterstaff (48, 9, D:4) a +0 spear (59, 6, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe