satah Level 1 of the Dungeon (3, 6, D:1) a +0 war axe (6, 9, D:1) a rat corpse (skeletalised by now) (9, 23, D:1) a +0 whip (25, 19, D:1) a hobgoblin skeleton (30, 1, D:1) a medusa talisman (34, 9, D:1) a +0 robe (37, 21, D:1) a +0 short sword (42, 1, D:1) an inkwell talisman (47, 0, D:1) a book of Necromancy (48, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, 14, D:1) a +0 robe (49, 16, D:1) a jackal corpse (skeletalised by now) (51, 23, D:1) a hobgoblin corpse (skeletalised by now) (52, -9, D:1) a hobgoblin corpse (skeletalised by now) (58, -20, D:1) a +0 short sword Level 2 of the Dungeon (6, -2, D:2) a ring of wizardry (7, -12, D:2) a +0 short sword (28, 26, D:2) a book of Chaos (33, 17, D:2) a +0 club (35, 5, D:2) a bat skeleton (39, -8, D:2) a +0 dagger (40, 22, D:2) a ball python corpse (skeletalised by now) (41, -1, D:2) a +0 mace (42, -7, D:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (42, -5, D:2) a +0 short sword an orc corpse (skeletalised by now) (44, -7, D:2) a +0 mace a +0 ring mail (45, 0, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a Handbook of Applied Construction (9, 19, D:3) a +0 flail (11, -12, D:3) the inkwell talisman "Tulah" {rElec rC- Int+4 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (19, -1, D:3) an inkwell talisman (20, -2, D:3) a +0 leather armour (23, 5, D:3) a +0 club {=k} a +0 leather armour an orc corpse (skeletalised by now) (30, 0, D:3) a +0 mace (39, -11, D:3) 3 flux baubles (41, 20, D:3) a bat corpse (skeletalised by now) (45, -5, D:3) a book of Flames (45, 17, D:3) a book of Dreams (50, -10, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (5, 3, D:4) a +0 dagger (6, -36, D:4) a +0 giant club {=k} (6, 4, D:4) a +0 dagger (29, -13, D:4) a +0 whip a +0 leather armour (30, -13, D:4) a +0 flail a +0 ring mail a +0 mace an orc skeleton (31, -14, D:4) a +0 hand axe (31, -13, D:4) a +0 club {=k} a +0 leather armour an orc skeleton (42, -34, D:4) a +0 club an orc corpse (skeletalised by now) (44, -23, D:4) a +0 leather armour (45, -23, D:4) a jackal skeleton {=k} (45, -22, D:4) a +0 dagger a jackal skeleton {=k} a jackal skeleton {=k} a goblin skeleton {=k} Level 5 of the Dungeon (22, 27, D:5) an Everburning Encyclopedia (24, 42, D:5) an adder corpse (skeletalised by now) (35, 12, D:5) an adder skeleton (39, 19, D:5) a +0 dagger (41, 34, D:5) a book of Ice (49, 38, D:5) a killer bee corpse (50, 24, D:5) a +0 sling (56, 22, D:5) a book of Necromancy