Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14523355902469084205 128 satah the Ducker (level 5, -2/42 (47) HPs) Began as a Gnoll Monk on May 15, 2025. Was an Initiate of Ashenzari. Slain by a hell rat (6 damage) ... in a sewer. The game lasted 00:04:07 (1944 turns). satah the Ducker (Gnoll Monk) Turns: 1944, Time: 00:04:08 HP: -2/42 (47) AC: 15 Str: 13 XL: 5 Next: 11% MP: 7/7 EV: 7 Int: 9 God: Ashenzari [......] Gold: 103 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . c - +0 flail (protect) rCold . . . d - orb {light} rNeg . . . n - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura, glowing, drained A: fangs 1, treasure sense, distributed training a: Renounce Religion, Curse Item You were in a sewer. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 hand axe c - a +0 flail of protection (weapon) (You took it off Terence on level 1 of the Dungeon) f - a +1 trident of venom (You found it on level 1 of the Dungeon) Missiles r - 7 stones t - 2 boomerangs (quivered) Armour b - a +0 robe d - an orb of light (worn) n - a +0 chain mail (worn) (You found it on level 2 of the Dungeon) o - an orb of mayhem (You found it on level 3 of the Dungeon) q - the +1 chain mail "Virchej" {*Silence rC+ Regen+} (You found it on level 3 of the Dungeon) *Silence: It may silence you when you take damage. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Jewellery j - a ring of protection from cold (You found it on level 1 of the Dungeon) s - a ring of magical power (You found it on level 3 of the Dungeon) Scrolls e - 3 scrolls of poison {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fear i - 3 scrolls of identify k - 2 scrolls of noise {!r} l - a scroll of immolation {unknown} m - a scroll of torment {unknown} Skills: + Level 6.6 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 6.6 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 6.6 Dodging + Level 1.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 1.4 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.4 Evocations + Level 1.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 100% 2 Passwall Erth 2% N/A 100% 3 Swiftness Air 2% N/A 100% 3 Forge Lightning Spire Air/Frge 2% 3d4 100% 4 Arcjolt Conj/Air 1% 1d11 100% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The rat twitches its whiskers. A rat comes into view. The rat squeaks loudly. You see here a river rat corpse. You hit the rat. Your weapon exudes an aura of protection. You kill the rat! You see here a rat corpse. The rat bites you but does no damage. You see here a rat corpse. You hit the rat. Your weapon exudes an aura of protection. You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat corpse. You see here a river rat corpse. You start resting. Magic restored. MP restored: 7 You start resting. A river rat comes into view. You regained 2 hp, and now have 24/47 hp. A rat comes into view. You see here a rat corpse. The rat squeaks loudly. There is an empty arch of ancient stone here. The river rat bites you. There is a gate leading back out of this place here. You take 4 damage, and have 20/47 hp. You hit the river rat. Your weapon exudes an aura of protection. The river rat is heavily wounded. The river rat barely misses you. The river rat bites you but does no damage. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. You hit the river rat. You kill the river rat! The rat bites you. The rat bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The rat closely misses you. You see here a river rat corpse. The rat closely misses you. You sock the rat! You kill the rat! You start resting. HP restored. Health restored: 47 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. Found five items. Found a gate leading back out of this place. A hell rat is nearby! There is an open door here. You hit the hell rat but do no damage. Your weapon exudes an aura of protection. The hell rat bites you but does no damage. You hit the hell rat but do no damage. The hell rat bites you. You feel drained. You take 6 damage, and have 41/46 hp. You hit the hell rat. You bite the hell rat, but do no damage. The hell rat is lightly wounded. The hell rat barely misses you. The hell rat closely misses you. You hit the hell rat but do no damage. The hell rat is lightly wounded. The hell rat bites you! You feel drained. You take 13 damage, and have 29/44 hp. MASSIVE DAMAGE!! You hit the hell rat but do no damage. The hell rat is lightly wounded. The hell rat bites you! You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat bites you but does no damage. You take 19 damage, and have 10/42 hp. MASSIVE DAMAGE!! You aren't carrying any potions. As you read the scroll labelled EJYAMM ITEOLL, it crumbles to dust. It is a scroll of identify. k - 2 scrolls of noise The hell rat bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/42 hp. As you read the scroll labelled MOANAX XICZASE, it dissolves into smoke. It was a scroll of fog. The hell rat closely misses you. The hell rat attacks as it pursues you! The hell rat bites you. You die... ######### ###~§§§§§~### ###~~.§@§§~.~.# #~.~~.##r##~..~~# ##.~.###§§§# ~~~## #~~~##~~§§§§~ ~..# #~.~#~.~~~~...#~~~# #~~~##.?$??(.##.~~# ##~~.###$∩?###~.~# #..~~~#####~~~..# ###~.~~.∩~~†~~### You could see a hell rat. Vanquished Creatures Terence (D:1) An adder (D:3) 4 river rats 2 ribbon worms (D:3) A dart slug (D:3) 3 orcs (D:3) 3 endoplasms 6 giant cockroaches 6 hobgoblins 4 jackals A quokka (D:1) 3 ball pythons 5 bats 3 frilled lizards 4 goblins 4 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 51 | D:1 | HP: 3/23 [kobold/+0 short sword (4)] 52 | D:1 | Reached XP level 2. HP: 4/29 MP: 2/2 836 | D:2 | Noticed Terence 849 | D:2 | HP: 1/29 [Terence/+0 flail of protection (12)] 888 | D:1 | HP: 4/29 [Terence/+0 flail of protection (8)] 943 | D:1 | HP: 7/29 [Terence/+0 flail of protection (6)] 945 | D:1 | Killed Terence 946 | D:1 | Reached skill level 1 in Invocations 946 | D:1 | Reached XP level 3. HP: 9/35 MP: 2/4 1182 | D:2 | Reached skill level 1 in Short Blades 1182 | D:2 | Reached skill level 1 in Long Blades 1182 | D:2 | Reached skill level 1 in Maces & Flails 1182 | D:2 | Reached skill level 1 in Polearms 1182 | D:2 | Reached skill level 1 in Staves 1182 | D:2 | Reached skill level 1 in Ranged Weapons 1182 | D:2 | Reached skill level 1 in Throwing 1182 | D:2 | Reached skill level 1 in Armour 1182 | D:2 | Reached skill level 1 in Stealth 1182 | D:2 | Reached skill level 1 in Shields 1182 | D:2 | Reached skill level 1 in Unarmed Combat 1182 | D:2 | Reached skill level 1 in Spellcasting 1182 | D:2 | Reached skill level 1 in Evocations 1580 | D:3 | Reached XP level 4. HP: 41/41 MP: 5/5 1582 | D:3 | Reached skill level 1 in Shapeshifting 1599 | D:3 | Found a shimmering altar of Xom. 1601 | D:3 | Found a faded altar of an unknown god. 1610 | D:3 | Prayed at the altar of an unknown god. 1610 | D:3 | Became a worshipper of Ashenzari the Shackled 1628 | D:3 | Identified the +1 chain mail "Virchej" {*Silence rC+ | Regen+} 1710 | D:3 | Reached skill level 1 in Conjurations 1710 | D:3 | Reached skill level 1 in Hexes 1710 | D:3 | Reached skill level 1 in Summonings 1710 | D:3 | Reached skill level 1 in Necromancy 1710 | D:3 | Reached skill level 1 in Translocations 1710 | D:3 | Reached skill level 1 in Forgecraft 1710 | D:3 | Reached skill level 1 in Fire Magic 1710 | D:3 | Reached skill level 1 in Ice Magic 1710 | D:3 | Reached skill level 1 in Air Magic 1710 | D:3 | Reached skill level 1 in Earth Magic 1710 | D:3 | Reached skill level 1 in Alchemy 1763 | D:3 | Found a glowing drain. 1772 | Sewer | Entered a sewer 1789 | Sewer | Reached XP level 5. HP: 16/47 MP: 5/7 1941 | Sewer | HP: 10/42 [hell rat (6)] 1942 | Sewer | HP: 4/42 [hell rat (6)] 1944 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_basic, uniq_terence D:3: layout_loops_ring, xom_confusion_cloud, mainiacjoe_overflow_cross_hatched, shapermc_ecumenical_altar_starsandcircs, gup_sewer_entry_spiral, minmay_misc_feat_roman Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.5 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Stealth | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Spellcasting | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.2 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Fighting | | 6.6 Axes | | 6.6 Dodging | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 74 | || 74 Bite | 13 | 9 || 22 Flail | 27 | 77 || 104 Use: Potion | 3 | || 3 Scroll | 1 | 2 || 3 Armour: Robe | 41 | || 41 Skin | 24 | || 24 Chain mail | 25 | 113 || 138 Dodge: Dodged | 60 | 49 || 109 Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_basic, uniq_terence D:3: layout_loops_ring, xom_confusion_cloud, mainiacjoe_overflow_cross_hatched, shapermc_ecumenical_altar_starsandcircs, gup_sewer_entry_spiral, minmay_misc_feat_roman Sewer: sewer_hellmonk_bad_rat Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2012 | 1944 | 68 | 179 | 1212 | 4 | 503.0 | Dungeon | 1821 | 1753 | 68 | 74 | 1188 | 3 | 607.0 | Sewer | 191 | 191 | 0 | 105 | 24 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 885 daAuts D:2: 658 daAuts D:3: 278 daAuts Sewer: 191 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.8 Dungeon | 88.1 | 88.1 | N/A | N/A | 77.6 | 47.3 Sewer | 11.9 | 11.9 | N/A | N/A | 22.4 | 41.0 +-------+-------+-------+-------+-------+----------------------