Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 15592044347718608061 20 satah the Conjurer (level 2, 0/24 HPs) Began as a Demigod Reaver on Feb 7, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1395 turns). satah the Conjurer (Demigod Reaver) Turns: 1395, Time: 00:02:13 Health: 0/24 AC: 10 Str: 13 XL: 2 Next: 42% Magic: 7/7 EV: 2 Int: 15 God: Gold: 80 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth f - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 5 stones e - a throwing net {=f} g - 3 boomerangs h - 4 javelins i - 14 poisoned darts (quivered) Armour b - a +0 leather armour c - a +0 plate armour (worn) (You found it on level 1 of the Dungeon) Jewellery f - a ring of see invisible (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - a scroll of amnesia {unknown} l - a scroll of enchant armour {unknown} Potions d - 2 potions of mutation {unknown} f - a potion of heal wounds {unknown} j - a potion of ambrosia {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.0 Fighting + Level 2.9 Maces & Flails + Level 2.0 Dodging + Level 2.0 Spellcasting + Level 2.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 100% 1 Sandblast Erth 2% 2d4 100% 1 Slow Hex 4% N/A 100% 1 Momentum Strike Conj/Tloc 10% 3d8 100% 2 Hailstorm Conj/Ice 5% 3d5 100% 3 Tukima's Dance Hex 1% N/A 100% 3 Forge Lightning Spire Air/Frge 1% 3d4 100% 4 Rending Blade Conj/Frge 5% 2d6 100% 4 Arcjolt Conj/Air 2% 1d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The slug dart hits you but does no damage. You hit the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. You take 1 damage, and have 23/24 hp. You hit the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 21/24 hp. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You kill the dart slug! No target in view! HP restored. You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. Health restored: 24 You open the door. Found a faded altar of an unknown god. There is an open door here. You open the door. There is an open door here. There is a faded altar of an unknown god here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. d - 5 stones (gained 3) Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. You encounter a bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! There is an open door here. You shake off some of the fire as you move. The liquid fire burns you! You take 6 damage, and have 18/24 hp. MASSIVE DAMAGE!! You shake off some of the fire as you move. The liquid fire burns you! You take 4 damage, and have 14/24 hp. You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You barely miss the bombardier beetle. The liquid fire burns you! You take 4 damage, and have 11/24 hp. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle bites you but does no damage. You take 3 damage, and have 8/24 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/24 hp. MASSIVE DAMAGE!! You shake off the liquid fire. The bombardier beetle barely misses you. The bombardier beetle attacks as it pursues you! The bombardier beetle bites you but does no damage. There is an open door here. You hit the bombardier beetle. The bombardier beetle is lightly wounded. You hit the bombardier beetle but do no damage. The bombardier beetle is lightly wounded. The bombardier beetle bites you but does no damage. You hit the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle barely misses you. You sock the bombardier beetle! The bombardier beetle is severely wounded. You hit the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You die... ######## #......# #......# #......# #......# #......##### #..†........ ### ####@####### #<# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#######.# #.........# ########### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 dart slugs (D:1) 4 endoplasms 2 hobgoblins (D:1) 2 ball pythons (D:2) A frilled lizard (D:1) 5 kobolds 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Demigod Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 432 | D:1 | Reached skill level 2 in Fighting 432 | D:1 | Reached skill level 2 in Dodging 432 | D:1 | Reached XP level 2. HP: 24/24 MP: 7/7 523 | D:1 | You fall into a shaft and drop 1 floor! 628 | D:2 | Reached skill level 2 in Spellcasting 1387 | D:3 | HP: 3/24 [burnt (5)] 1395 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, shapermc_ecumenical_altar_ellora, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2b, aquarium_balcony_3a D:2: layout_basic D:3: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Maces & Flails | | 2.9 Conjurations | | 2.9 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Mace || 55 Armour: Plate armour || 65 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, shapermc_ecumenical_altar_ellora, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2b, aquarium_balcony_3a D:2: layout_basic D:3: layout_basic, uniq_terence, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1409 | 1331 | 78 | 23 | 1110 | 3 | 469.7 | Dungeon | 1409 | 1331 | 78 | 23 | 1110 | 3 | 469.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 687 daAuts D:1: 684 daAuts D:3: 38 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 +-------+-------+-------+-------+-------+----------------------