Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 7252467246361175300 7 satah the Conjurer (level 1, 0/17 HPs) Began as a Demigod Reaver on Feb 7, 2026. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (660 turns). satah the Conjurer (Demigod Reaver) Turns: 660, Time: 00:00:42 Health: 0/17 AC: 3 Str: 13 XL: 1 Next: 73% Magic: 5/5 EV: 10 Int: 15 God: Gold: 58 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} Skills: + Level 1.9 Fighting + Level 2.8 Polearms + Level 1.9 Dodging + Level 1.9 Spellcasting + Level 2.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Rending Blade Conj/Frge 5% 2d6 85% 4 Ignite Poison Fire/Alch 1% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. You take 2 damage, and have 9/17 hp. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. You take 3 damage, and have 7/17 hp. You hit the jackal. The jackal is almost dead. The jackal bites you. You take 1 damage, and have 6/17 hp. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. HP restored. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Found two human skeletons. Health restored: 17 Found a spear. You see here a human skeleton {=k}. You see here a human skeleton {=k}. Found a parchment of Ignite Poison. Found a stone staircase leading down. There is a stone staircase leading down here. There is an open door here. You see here a bat skeleton {=k}. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. You encounter a jackal and an adder. The jackal barks! The adder hisses angrily. There is a stone staircase leading up here. Spoiler Alert: The adder is fast and can poison! You encounter a jackal. Found 6 poisoned darts. You closely miss the jackal. The jackal barks! The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. Spoiler Alert: The adder is fast and can poison! You miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. The adder closely misses you. You take 1 damage, and have 16/17 hp. Spoiler Alert: The adder is fast and can poison! You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. The adder bites you. You take 6 damage, and have 10/17 hp. MASSIVE DAMAGE!! You hit the adder. The adder is heavily wounded. The jackal bites you but does no damage. x2 The adder bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/17 hp. MASSIVE DAMAGE!! Spoiler Alert: The adder is fast and can poison! The jackal attacks as it pursues you! The jackal bites you but does no damage. The adder bites you but does no damage. The jackal barely misses you. There is a stone staircase leading up here. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... #.. #.. #.. #.. # .####..#####.# ..(..........### #.hS....... #h#@###### #.#.# ..#.# ####.# ..# ### You could see an adder and a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Demigod Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 658 | D:2 | HP: 4/17 [jackal (3)] 660 | D:2 | HP: 1/17 [adder (4)] 660 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_lined_ring, infiniplex_forest_straight_2 D:2: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, basic_altar, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, minmay_increasing_density, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 35 Melee: Spear || 35 Armour: Leather armour || 37 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_lined_ring, infiniplex_forest_straight_2 D:2: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, basic_altar, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, minmay_increasing_density, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 658 | 645 | 13 | 0 | 580 | 2 | 329.0 | Dungeon | 658 | 645 | 13 | 0 | 580 | 2 | 329.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+----------------------