satah Level 1 of the Dungeon (6, -8, D:1) a +0 spear (6, -1, D:1) a +0 short sword (9, 2, D:1) a +0 robe (23, -1, D:1) a +0 short sword a kobold skeleton (24, -2, D:1) a quokka corpse (skeletalised by now) (26, 22, D:1) a +0 club {=k} (28, -18, D:1) a +0 dagger (30, 0, D:1) a +0 dagger a +0 long sword a goblin corpse (31, -7, D:1) a +0 leather armour (37, -16, D:1) a +0 leather armour (42, -2, D:1) a +0 quarterstaff (42, 18, D:1) a +0 whip (46, -4, D:1) a rat corpse (skeletalised by now) (46, 10, D:1) a +0 robe (46, 12, D:1) a +0 club (55, 15, D:1) a +0 club (58, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, -10, D:2) a potion of curing (8, 1, D:2) a +0 robe (14, 1, D:2) a +0 sling (16, 8, D:2) a +0 dagger