satah Level 1 of the Dungeon [Shop] Xadit's Armour Shoppe a +0 robe (12 gold) a +0 plate armour of command (350 gold) a +0 chain mail (84 gold) a +2 ring mail of positive energy (252 gold) a +2 pair of gloves of infusion (301 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +3 scale mail of willpower (364 gold) [Shop] Moent's General Store a scroll of blinking (unknown) (123 gold) a +0 robe (11 gold) a scroll of blinking (unknown) (123 gold) the +8 plate armour "Ubraezuj" {rF++ rN+ Int-4 Dex-3} (936 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +11 short sword of the Tomato {flame, Bane Str+3 Dex+3} (1040 gold) Bane: It inflicts you with a random bane when you equip it. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 large rocks (78 gold) a +0 ring mail (52 gold) [Shop] Vollol's Book Boutique a parchment of Shock (52 gold) a parchment of Forge Phalanx Beetle (325 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Passwall (114 gold) a parchment of Poisonous Vapours (52 gold) a parchment of Dragon's Call (676 gold) [Shop] Mocs's Book Emporium a parchment of Sandblast (52 gold) a parchment of Ignite Poison (169 gold) a parchment of Forge Blazeheart Golem (169 gold) a parchment of Shock (52 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Confusing Touch (114 gold) a manual of Ranged Weapons (1040 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Swiftness (114 gold) (0, 0, D:1) a rat skeleton (2, -1, D:1) a +0 dagger a goblin skeleton a bat skeleton (5, 18, D:1) a +0 dagger (6, -3, D:1) a +1 short sword of electrocution (10, 12, D:1) a +0 leather armour (12, 1, D:1) a +0 whip (14, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 1, D:1) a +0 whip (17, -15, D:1) a frilled lizard corpse (skeletalised by now) (21, 30, D:1) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 32, D:1) a bat corpse (skeletalised by now) (22, 24, D:1) a parchment of Hailstorm (36, 22, D:1) a ball python skeleton (38, 1, D:1) a +0 spear (44, 0, D:1) a +0 club {=k} a goblin skeleton {=k} (47, 7, D:1) a +0 club {=k} a +0 dagger a goblin skeleton {=k} Level 2 of the Dungeon (0, 1, D:2) a hobgoblin corpse (skeletalised by now) (5, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D:2) a +0 hand axe (9, 9, D:2) a +0 dagger a kobold skeleton (12, 45, D:2) a +0 club {=k} (13, 0, D:2) a +0 dagger (16, 23, D:2) a +0 whip (31, 33, D:2) a frilled lizard skeleton (41, 24, D:2) a +0 dagger (49, 5, D:2) a +0 club a quokka skeleton (55, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (4, 1, D:3) a scroll of amnesia