satah Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -22, D:1) a +0 spear (9, -24, D:1) a +0 robe (10, -27, D:1) a ball python corpse (skeletalised by now) (14, -16, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -18, D:1) a bat corpse (skeletalised by now) (24, -10, D:1) a +0 dagger (25, -9, D:1) a +0 leather armour (29, 2, D:1) a +0 club {=k} (30, -25, D:1) a human skeleton (31, -25, D:1) a human skeleton {=k} (31, -24, D:1) a human skeleton {=k} (31, -20, D:1) a human skeleton (31, -19, D:1) a human skeleton (32, -3, D:1) a rat skeleton (32, 0, D:1) a gnoll skeleton (32, 8, D:1) a gnoll skeleton (40, -2, D:1) a dart slug corpse (43, -12, D:1) a +0 short sword (45, -20, D:1) a human skeleton (45, -19, D:1) a human skeleton (46, -24, D:1) a human skeleton (46, -19, D:1) a human skeleton {=k} (46, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of protection from fire (4, 1, D:2) a parchment of Scorch (6, 0, D:2) a +0 dagger a bat corpse a kobold corpse (12, -1, D:2) a +0 dagger a kobold corpse