satah Level 1 of the Dungeon (0, 0, D:1) a +0 club {=k} (8, -22, D:1) a +0 club (12, -34, D:1) a quokka skeleton {=k} (14, -14, D:1) a +0 club {=k} a goblin skeleton (17, 3, D:1) a quokka skeleton (18, -29, D:1) a rat corpse (skeletalised by now) (19, -28, D:1) a hobgoblin corpse (skeletalised by now) (22, -12, D:1) a bat corpse (skeletalised by now) (31, -29, D:1) a hobgoblin corpse (skeletalised by now) (31, 3, D:1) a +0 barding (31, 12, D:1) a bat corpse (skeletalised by now) (33, -12, D:1) a bat skeleton {=k} (35, -17, D:1) a jackal skeleton (35, -12, D:1) a quokka skeleton (36, -16, D:1) a jackal skeleton (36, -15, D:1) a +0 robe (39, -18, D:1) a +0 falchion of valour (42, -1, D:1) a rat skeleton (44, -26, D:1) a +0 leather armour (45, -2, D:1) a +0 club {=k} (46, 11, D:1) a +0 dagger (51, 6, D:1) a rat skeleton {=k} Level 2 of the Dungeon (4, -1, D:2) a frilled lizard corpse (8, 7, D:2) a +0 robe (15, 43, D:2) 14 gold pieces (16, 24, D:2) a +0 club {=k} a +0 short sword a kobold corpse (16, 37, D:2) a +0 ring mail (16, 42, D:2) an adder corpse (21, 19, D:2) a bat corpse (24, 0, D:2) a +0 scale mail (27, 0, D:2) a +0 spear