satah Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (28, -9, D:1) a ball python corpse (skeletalised by now) (28, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, 9, D:1) a +0 plate armour (40, -10, D:1) 5 large rocks (41, -4, D:1) a bat corpse (skeletalised by now) (48, 5, D:1) a +0 short sword (49, -10, D:1) a staff of alchemy (57, 15, D:1) a frilled lizard corpse (skeletalised by now) (58, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 19, D:2) a +0 club {=k} (1, 24, D:2) a ball python corpse (skeletalised by now) (20, 8, D:2) a +0 sling (21, -12, D:2) a +0 club (22, 12, D:2) a +0 club a goblin skeleton (22, 17, D:2) a +0 ring mail (26, -11, D:2) a hobgoblin skeleton {=k} (33, -18, D:2) a +0 dagger (36, -21, D:2) a +0 dagger (37, -5, D:2) a +0 short sword (38, -20, D:2) a +0 club {=k} a kobold corpse (skeletalised by now) (45, -1, D:2) a +0 hand axe (45, 1, D:2) the inkwell talisman of Omoet {Int+3} [inkwell talisman] Int+3: It affects your intelligence (+3). (46, 17, D:2) a +0 club {=k} Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (0, 1, D:3) a +0 ring mail (1, 1, D:3) a +0 rapier (2, 1, D:3) 12 gold pieces (3, 1, D:3) a +0 scale mail (4, 0, D:3) 10 gold pieces (4, 1, D:3) an amulet of wildshape (4, 4, D:3) a parchment of Blink (12, -9, D:3) a +0 long sword (18, 1, D:3) a +0 mace a +0 dagger a +0 short sword an orc corpse a kobold corpse (19, 0, D:3) a scroll of enchant weapon (19, 1, D:3) a +0 flail of concussion an orc corpse (22, -6, D:3) a +0 dagger (23, 0, D:3) a ribbon worm corpse (43, -4, D:3) a jackal corpse (44, -5, D:3) a jackal corpse