Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 15204879868670633004 21 satah the Poker (level 2, -1/25 HPs) Began as a Merfolk Monk on Feb 8, 2026. Slain by Terence ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (545 turns). satah the Poker (Merfolk Monk) Turns: 545, Time: 00:01:12 Health: -1/25 AC: 2 Str: 11 XL: 2 Next: 83% Magic: 2/2 EV: 13 Int: 9 God: Gold: 55 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of butterflies {unknown} Potions a - a potion of ambrosia d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} j - a potion of resistance {unknown} k - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 4.9 Polearms + Level 4.4 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the bat! No target in view! You now have 55 gold pieces (gained 11). You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! You encounter a rat. Found a stone staircase leading down. You hit the goblin. You kill the goblin! You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! You see here a +0 dagger. Found a dagger. Found a stone staircase leading down. No target in view! e - a scroll labelled PATHEN SONK You see here a +0 dagger. k - a smoky orange potion You encounter a hobgoblin and a bat. The hobgoblin shouts! You encounter a bat. You reach to attack! You hit the bat. You kill the bat! Health restored: 25 Found a scroll labelled XYHYCKIFUE. The bat hits you. You take 1 damage, and have 24/25 hp. You reach to attack! You hit the hobgoblin. The hobgoblin is heavily wounded. The bat misses you. Health restored: 25 You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The bat closely misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The bat misses you. You hit the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. You reach to attack! You hit the bat. You kill the bat! No target in view! No target in view! e - 2 scrolls labelled PATHEN SONK (gained 1) You see here a bat corpse. h - a scroll labelled XYHYCKIFUE You encounter a goblin. It is wielding a +0 club. A goblin is nearby! You reach to attack! You barely miss the goblin. You hit the goblin. The goblin is moderately wounded. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You take 4 damage, and have 21/25 hp. A goblin is nearby! You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! You see here a +0 club {=k}. Found a sling. Health restored: 25 You see here a +0 sling. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter Terence the Veteran. He is wielding a +0 flail. There is a stone staircase leading up here. The helpless Terence fails to defend himself. You hit Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You take 13 damage, and have 12/25 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." .##.# ... ... ... #.# #.# #@# #@# #..# ...## ...## #### You could see Terence. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | satah the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 538 | D:2 | Encountered Terence 545 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, uniq_terence, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 60 Melee: Spear || 60 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 27 Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, uniq_terence, uniq_robin, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 530 | 8 | 43 | 389 | 2 | 269.0 | Dungeon | 538 | 530 | 8 | 43 | 389 | 2 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 531 daAuts D:2: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------